Request help with integrating classes and religions into a modpack.

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DireChyymeras

Guest
hi, i'm making a steampunk modpack with a lot of exploration and recurrent complex stuff. i'm hoping to integrate religions into my modpack where players are challenged to follow the path of the gods by adding limitations such as having to make sacrifices to the gods and having t avoid certain materials, this in turn will add to rewards which will mark you out as a devotee of a god, players can follow more than one god but the extent of the limitations mean that following the whole pantheon is nigh impossible (also due to contradictions).

If any one can help me integrate this or understand how (possibly through HQM?) i would really appreciate it.
furthermore i am still looking for assistant dev's and anyone who can contribute structures for recurrent complex.

thanks for reading, please do not hesitate to pm me :)
 

joshwoo70

New Member
Jul 29, 2019
279
0
0
Religions is a very difficult topic to talk about. As it is a sensitive topic.but if you wsh... HQM has a thingy that has it.
 

Lethosos

New Member
Jul 29, 2019
898
-7
0
If you can make it work for Cubeism... Progression, done correctly, can make followers of a particular religion special.

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