And talking about potential energy in portable form, TE3 provides it better too in forms of Liquefacted Coal as well as Liquid Pyrothium, transported with Resonant Portable Tank or even transferred using tesseracts, all within one mod.
As much as I love BC for its piping system (I love to tinker with it, not for item transportation and sorting but for some other fun stuffs), the power storage system is pretty much non-existent to say the least. It isn't a mod made for storing energy, that much has been said, so leave it at that and stop trying to convince people it is otherwise.
It is a good platform and api for other mods to hook up to but I do wish it have more inter mod compatability instead of trying to be so exclusive (correct word to use here?). It is not bowing down to the masses or what, but appealing to a wider audience if you look at it. I do not want it to remove power perdition for the mod itself nor mods that uses it to remove it too, but at least an option for those mods that wants to expand on the MJ scene and to provide an easier solution to power loss.
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