Hardcore Buckets

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NdranC

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Jul 29, 2019
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Anybody else feels FTB pack would benefit greatly from a feature like "Hardcore Buckets" from Better than Wolves?

For those not familiar with this feature, it stops buckets from being able to carry lava (which i always though it was stupid), and when you pickup a water source block with the bucket, it removes it but if you place it back you only place a "running water block" so it creates a "splash" effect then the water disappears. You can't create source blocks anymore or infinite springs. You can still splash water on lava for obsidian (one time use only though).

This Mod Pack has great liquid mechanics, several pumps, and more than a few ways to store and move liquids on demand. Wouldn't be fun to have to pump water out of the ocean? Just like lava out of the neather? This would be a config option of course, but i think it would enhance and add more depth to how we deal with machines. I personally find really cheap to have an infinite spring to cool my engines. What do you think? I wish i could code it myself.
 

Choumiko

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Jul 29, 2019
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The idea sounds very interesting, BUT that would make water a finite ressource (near infinte yes, but still finite) and with the current fluid mechanics your oceans would end up looking really strange, like little hills out of water.
If the oceans/rivers would refill themselves (fast when it rains, slower when not) i'd love the idea.
To my understanding water in the real world is more or less a closed system. Water evaporates (is that the right word? running out of english vocabulary here, lol) from the oceans in the atmosphere, comes down somewhere as rain and "refills" the ocean etc.

Hope this post makes sense ;)
 
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Cloud

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Jul 29, 2019
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I don't think it will fit in this pack, since things such as the aqueous accumulator creates infinite amount of water which can fill buckets with a liquid transposer.
Buckets not being able to carry lava won't make much of a difference since you can make stackable containers to hold lava but more of an annoyance for things such as a cobblestone generator or a thermopile(redpower2).
 

Democretes

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Jul 29, 2019
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This would be fantastic if we were going for realism. Alas, Minecraft is a world where putting a diamond on two sticks makes a shovel.
 

Dravarden

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I rather have the mod (I don't remember the name and I don't even think it exists anymore) that makes water more or less work like the thaumcraft 3 crucible, like, more water fills up higher, and if there is too much, it floods 1 level above... With water pressure and tubs and stuff... Something like that.

Edit: is the finite liquid mod, here: http://www.minecraftforum.net/topic/259303-132-finiteliquid-v58/
 

portablejim

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Jul 29, 2019
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Anybody else feels FTB pack would benefit greatly from a feature like "Hardcore Buckets" from Better than Wolves?

For those not familiar with this feature, it stops buckets from being able to carry lava (which i always though it was stupid), and when you pickup a water source block with the bucket, it removes it but if you place it back you only place a "running water block" so it creates a "splash" effect then the water disappears. You can't create source blocks anymore or infinite springs. You can still splash water on lava for obsidian (one time use only though).

This Mod Pack has great liquid mechanics, several pumps, and more than a few ways to store and move liquids on demand. Wouldn't be fun to have to pump water out of the ocean? Just like lava out of the neather? This would be a config option of course, but i think it would enhance and add more depth to how we deal with machines. I personally find really cheap to have an infinite spring to cool my engines. What do you think? I wish i could code it myself.
Not sure whether this feature is in the Better With Forge mod (is aiming to bring BTW features in a forge mod), but I feel it is where such a feature belongs.

Having watched BTW (but not actually played it) I can see that BTW has machines that deal with source blocks (or flowing water, I am not sure) so that you can actually move water up-hill and such, so placing a source block is not needed (the work required to move water is considered a benefit of the mod). Also flowing water is used for sorting (some items float, some items are neutrally buoyant and some items sink) and probably other things.

The only items or blocks in the FTB packs at the moment that places water without simulating right clicking a water bucket is the redpower pump with grill and the forestry farms*(and maybe (computercraft) tank turtles from misc peripherals and using/exploiting frames to move source blocks). Since a few features of the mods (i.e. redpower thermopile, thaumcraft golems auto-refilling, getting to the twilight forest, faster aqueous accumulators, gregtech industrial grinder, factorisation solar generator) require arbitrarily placed source blocks, the effect on the mods would be enormous.

I guess an aqueous accumulator connected to a redpower pump system could provide water anywhere, but then that would remove lots of the challenge behind the feature in the first place.

* which require no water input. To use the water it produces feels like an exploit to me.
 

Celestialphoenix

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Nov 9, 2012
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Tartarus.. I mean at work. Same thing really.
Adding this feature will mean tweaking a lot of mod designs- such as RP pumps/grates only placing flowing blocks (like BTW screw pumps), and manually pumping water into machines/farms that require it, or relocating your machines. Remember adversity usually builds creativity.
As for 'oceans becoming drained' - like HC buckets, pumps wont remove water source blocks from large bodies of water.

I guess the lava bucket thing would extend to filling cells ect...

This kind of setup is a lot of fun to play (Backdate and install the BTB add-on), but a nightmare to programme (hence backdating).

Also given the recent political sh*tstorm with BwF, anyone who builds into this kind of add-on needs to tread very carefully.
 

Magicferret

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Jul 29, 2019
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Celestial is right, unfortunately Flowerchild and Forge do not mix whatsoever going on what I've read. I'm only familiar with the earlier political sh*tstorm he was involved in but I'm not surprised he's got into another one over a Forge/BTW crossover.

Aside from that I think the problem would be the 'water generator' style blocks like aqueous accumulators, Railcraft's water tanks and even rain tanks sort of. If you added a hardcore buckets mechanic everyone would give up on pumping water altogether unless they were really into the finite water idea. Infinite water has always been a bit of a hindrance to minecraft's liquid mechanics in general but we're kind of stuck with it in one way or another.
 

Hydra

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Jul 29, 2019
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What would be the 'fun' in that addition? Realism isn't fun. That's why we're playing games.
 
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