All guidelines are now here.
Read the Outline and intentions of 3rd party mod packs to make sure you are submitting the correct kind of pack.
Private mod pack submissions should be PM'd to Watchful11
The message should briefly explain that you are submitting a private server mod pack and a link to a download of a zip file containing the following. Make sure it is a zip file rather than a rar.
EDIT: please specify the forge version you want for 1.6 packs in both your initial submission as well as updates. This is temporary.
Permissions:
All private mod packs are required to have complete permissions for each and every mod included. This includes api's such as CoFH core and immibis core. Permissions that have been given to the official FTB mod packs DO NOT COUNT towards a private mod pack. Permissions found in the Central Mod Permissions page do count.
To keep submissions consistent, this is the required format for the mods and permissions section. An example text file with a number of mods is included in the example zip available at the bottom of this post. Each mod should be listed separately like so,
Mod Name - Developer (permission)
Permission can be demonstrated 3 ways.
Permission note. If a mod is a submod of another mod by the same author, you do not need to credit them separately. For examples, the separate parts of WRCBE and the bibliocraft wood addons. Their permission is implicit in the parent mod. To be clear, this does not apply to submods by different authors.
To update your mod pack:
Respond to the PM conversation with the following.
After your update is live, we will respond to the pm saying so.
If you find a problem with the pack once it is on the launcher, you can submit a hotfix and we will try to get it up, but it is not guaranteed. Test your pack thoroughly before submitting. Old versions of the pack are available from the dropdown menu.
There are occasionally problems on our end. If I have not replied to the conversation saying your pack is up, we am working on fixing it. Wait at least 24 hours before asking for help. Watch this thread for status updates.
You can also request an update not be set to recommended. It will be accessable from the dropdown version list, but will not prompt users to update. This can be used to test packs before forcing users to update. Note, you can still only push once a week and should test the modpack locally with MultiMC before submitting.
Sample Mod Pack Download
Private mod pack submissions should be PM'd to Watchful11
The message should briefly explain that you are submitting a private server mod pack and a link to a download of a zip file containing the following. Make sure it is a zip file rather than a rar.
- A clean MultiMC instance. This should be ONLY the "Instmods" folder and the "Minecraft" folder, which contains "Mods", "Coremods", "Config" and "libs, plus the appropriate mods, configs and libraries in said folders, unless other files are required to make the mod pack work. (Please include a short comment explaining any extra required files in the info text file) YOU SHOULD NOT INCLUDE ANY COPY OF THE MINECRAFT JAR.
- png splash image (size = 420x200 pixels)
png icon image (size = 42x42 pixels) - Text file containing the following information, thourough explanations of each item are included in the example download:
Mod pack name
Included mods and permissions(see permissions section below)
(optional)Private Pack Code, numbers and letters only
(optional)Mod Pack Description
(optional)Minecraft Version (1.6 packs, see the top of the outlines post)
(optional)Pack Version
(optional)Pack Author
(optional)Semicolon space separated mod list
EDIT: please specify the forge version you want for 1.6 packs in both your initial submission as well as updates. This is temporary.
Permissions:
All private mod packs are required to have complete permissions for each and every mod included. This includes api's such as CoFH core and immibis core. Permissions that have been given to the official FTB mod packs DO NOT COUNT towards a private mod pack. Permissions found in the Central Mod Permissions page do count.
To keep submissions consistent, this is the required format for the mods and permissions section. An example text file with a number of mods is included in the example zip available at the bottom of this post. Each mod should be listed separately like so,
Mod Name - Developer (permission)
Permission can be demonstrated 3 ways.
- If the private mod pack permissions spreadsheet lists the mod as "Nothing" or "Credit", put "spreadsheet". If the license requires a link back to the mod's home page, you can place that after the parenthesis. If the mod is on the spreadsheet, you are required to credit it as such.
- You can have a direct link to a screenshot of the permission policy, screenshot of a private conversation or a forum post indicating permission. This includes the FTB Central Mod Permissions page, you should link the appropriate post.
- If you have a well built page or google spreadsheet listing all the mods and permissions, you can link that instead of listing each permission in the text file. I reserve the right to decide what constitutes "well built".
- Link directly to a general page on the mod. This includes a link to a MCForum topic about the mod that includes the modpack policy. If a mod lists an open policy on it's page, and the mod is not on the spreadsheet, you SHOULD take a screenshot of the page, upload it to an image host such as imgur, and link the picture.
- Link an external page listing permission, we no longer accept this.
Permission note. If a mod is a submod of another mod by the same author, you do not need to credit them separately. For examples, the separate parts of WRCBE and the bibliocraft wood addons. Their permission is implicit in the parent mod. To be clear, this does not apply to submods by different authors.
To update your mod pack:
Respond to the PM conversation with the following.
- A link to the full pack download. Not just the changes, the full pack, just like when you submitted it.
- A note of any added mods. You don't have to specify the new permissions in the message, but you should note the names of the new mods.
- A note if you changed either of the pictures.
- A note if anything in the info file has changed other than the mods.
After your update is live, we will respond to the pm saying so.
If you find a problem with the pack once it is on the launcher, you can submit a hotfix and we will try to get it up, but it is not guaranteed. Test your pack thoroughly before submitting. Old versions of the pack are available from the dropdown menu.
There are occasionally problems on our end. If I have not replied to the conversation saying your pack is up, we am working on fixing it. Wait at least 24 hours before asking for help. Watch this thread for status updates.
You can also request an update not be set to recommended. It will be accessable from the dropdown version list, but will not prompt users to update. This can be used to test packs before forcing users to update. Note, you can still only push once a week and should test the modpack locally with MultiMC before submitting.
Sample Mod Pack Download
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