Hope i'm posting this in the right forum section please so move it if it isn't.
I'm an admin on an Unleashed server currently. While considering our future options, the idea of making a private pack for our server was suggested so we could have more control over player experience, mods and configs. Then have it distributed with a private pack code through the FTB launcher.
Now our server is classed as grey-list. Anyone can connect to the server and view the server as a guest i.e. they are basically spectators who can chat but can't interact with the world. This allows them to see what the server is like (lag, nice players etc.) and allows us to see what they are like as well. You can't build or use any items on the server until you have member rank.
To get member rank they have to get an Enjin account, join our website and fill out an application form. This is not an automatic process, the form includes questions and is reviewed by staff members. Applications can be rejected or approved by staff, merely filling out the form is not enough to get you member rank, you have to make an effort in your replies.
The issue we have is with how servers are classified by the FTB team in this thread and how that relates to permissions for particular mods. Our server doesn't seem to fit into any particular definition and seems to be caught in the ambiguity.
OK, our pack (if we choose to make it) would be designed exclusively for our server only, and the code only available from our website and intended only for our users to play on our server. We would need to put this private pack code on our site so people can join our server as a guest though.
Would we fit into the Private Pack category when submitting our pack?
Now i would say our server is publicly accessible but only privately playable based on this. In my opinion overall we are private as you can't play without our permission.
Following on from the idea of our own pack we drew up a rough list of mods we would like in the pack and checked out the permissions for each mod. The main roadblock we hit was if we can get permissions to use Thaumcraft 4 in the pack. To quote from the TC4 thread on MCF (emphasis mine):
Regarding the text i made bold, how can a player be currently active on a server if they can't download the pack in the first place? In order to get permission to use Thaumcraft 4 in our pack we need to be classed as a private pack server it would appear.
So would we meet both Azanor’s and the FTB teams current definition of a private pack or are we in a new category that hasn’t been defined by the team or modders yet?
I hope i got my point across, was just trying to be clear about it.
I'm an admin on an Unleashed server currently. While considering our future options, the idea of making a private pack for our server was suggested so we could have more control over player experience, mods and configs. Then have it distributed with a private pack code through the FTB launcher.
Now our server is classed as grey-list. Anyone can connect to the server and view the server as a guest i.e. they are basically spectators who can chat but can't interact with the world. This allows them to see what the server is like (lag, nice players etc.) and allows us to see what they are like as well. You can't build or use any items on the server until you have member rank.
To get member rank they have to get an Enjin account, join our website and fill out an application form. This is not an automatic process, the form includes questions and is reviewed by staff members. Applications can be rejected or approved by staff, merely filling out the form is not enough to get you member rank, you have to make an effort in your replies.
The issue we have is with how servers are classified by the FTB team in this thread and how that relates to permissions for particular mods. Our server doesn't seem to fit into any particular definition and seems to be caught in the ambiguity.
OK, our pack (if we choose to make it) would be designed exclusively for our server only, and the code only available from our website and intended only for our users to play on our server. We would need to put this private pack code on our site so people can join our server as a guest though.
Would we fit into the Private Pack category when submitting our pack?
Now i would say our server is publicly accessible but only privately playable based on this. In my opinion overall we are private as you can't play without our permission.
Following on from the idea of our own pack we drew up a rough list of mods we would like in the pack and checked out the permissions for each mod. The main roadblock we hit was if we can get permissions to use Thaumcraft 4 in the pack. To quote from the TC4 thread on MCF (emphasis mine):
Server Packs:
Private server packs are granted permission to include past and the current client versions of Thaumcraft in a mod pack tailored exclusively for that Minecraft server. The pack must be distributed in a way that ensures that only players currently active on that server can download it. Private server packs are only mod packs intended for use by a closed membership Minecraft server and distributed only to those members.
Regarding the text i made bold, how can a player be currently active on a server if they can't download the pack in the first place? In order to get permission to use Thaumcraft 4 in our pack we need to be classed as a private pack server it would appear.
So would we meet both Azanor’s and the FTB teams current definition of a private pack or are we in a new category that hasn’t been defined by the team or modders yet?
I hope i got my point across, was just trying to be clear about it.
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