Hello.
I am having a problem with Gregtech, I can't solve by my own.
I've tried out many different things, with which I could solve ALL my other ID conflicts.
At first, I got this message:
Time: 08.06.13 17:16
Description: Failed to start game
The GregTech-Addon has a Problem.
IT'S NOT MY FAULT!!! Below is how to fix it.
One of the GregTech-Items got overloaded. Check the ID-Config of the Mod you just installed for Conflicts mentioned in the Log with 'CONFLICT @'. That is an Item-ID-Conflict! Don't bother ANY Modauthor with that, we most likely won't help you at all!
DO NOT COME TO ME WITH THIS CRASH. YOU CAUSED IT YOURSELF, AND I TOLD YOU HOW TO FIX IT!!!
at gregtechmod.GT_Mod.postload(GT_Mod.java:1409)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:494)
at sun.reflect.GeneratedMethodAccessor3.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:165)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:98)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:701)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:213)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:448)
at net.minecraft.client.MinecraftAppletImpl.func_71384_a(SourceFile:56)
at net.minecraft.client.Minecraft.run(Minecraft.java:733)
at java.lang.Thread.run(Unknown Source)
So, now I am confused ALREADY. What "LOG" with "CONFLICT@" is referred here?!? And.. WHY isn't shown WHICH ID exactly is having a problem. I have dumped in NEI a list of the current used and unused ID's and checked all for Gregtech, which stood in the config:
Configuration file
####################
# block
####################
block {
I:Block=4058
I:Block2=4057
I:LightSource=4061
I:Machine=4059
I:Ore=4060
}
####################
# item
####################
item {
I:CELLS=21002
I:COMPONENTS=21003
I:CheatyDevice=21018
I:CloakingDevice=21038
I:Crowbar=21064
IUSTS=21001
Iataorb=21043
IebugScanner=21055
Iestructopack=21033
I:GASSES=21014
I:HandheldSonictron=21032
I:Heliumcoolant060k=21034
I:Heliumcoolant120k=21035
I:Heliumcoolant180k=21036
I:IronMortar=21030
I:JackHammerDiamond=21042
I:JackHammerIron=21039
I:JackHammerSteel=21041
I:LIQUIDS=21013
I:Lamphelmet=21044
I:LapotronicEnergycrystal=21037
I:Lapotronpack=21045
I:LithiumCell=21054
I:LithiumbatteryEmpty=21056
I:LithiumbatteryFull=21057
I:Lithiumpack=21058
I:MATERIALS=21000
I:Mortar=21031
I:NCSensorCard=21016
I:NCSensorKit=21017
I:NUGGETS=21005
I:NaKcoolant060k=21060
I:NaKcoolant120k=21061
I:NaKcoolant180k=21062
I:Neutronreflector=21040
ILASMA=21015
Ilutonium1=21051
Ilutonium2=21052
Ilutonium4=21053
I:Rockcutter=21046
I:SMALLDUSTS=21004
I:Scanner=21063
I:Screwdriver=21065
I:Teslastaff=21047
I:Thorium1=21048
I:Thorium2=21049
I:Thorium4=21050
}
NONE of those are used already. Atleast NEI told me this. So how the HECK should I find out? I also tried using ID's after, before. Like 5048... etc. same for 21002 -> 22002. But none of this worked, I've got an "ArrayIndexOutOfBoundsException:" then. Can anyone tell me, what is going wrong here >_<.
Edit: Those smileys weren't supposed to be here! INTRUDERS!
I am having a problem with Gregtech, I can't solve by my own.
I've tried out many different things, with which I could solve ALL my other ID conflicts.
At first, I got this message:
Time: 08.06.13 17:16
Description: Failed to start game
The GregTech-Addon has a Problem.
IT'S NOT MY FAULT!!! Below is how to fix it.
One of the GregTech-Items got overloaded. Check the ID-Config of the Mod you just installed for Conflicts mentioned in the Log with 'CONFLICT @'. That is an Item-ID-Conflict! Don't bother ANY Modauthor with that, we most likely won't help you at all!
DO NOT COME TO ME WITH THIS CRASH. YOU CAUSED IT YOURSELF, AND I TOLD YOU HOW TO FIX IT!!!
at gregtechmod.GT_Mod.postload(GT_Mod.java:1409)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:494)
at sun.reflect.GeneratedMethodAccessor3.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:165)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:98)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:701)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:213)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:448)
at net.minecraft.client.MinecraftAppletImpl.func_71384_a(SourceFile:56)
at net.minecraft.client.Minecraft.run(Minecraft.java:733)
at java.lang.Thread.run(Unknown Source)
So, now I am confused ALREADY. What "LOG" with "CONFLICT@" is referred here?!? And.. WHY isn't shown WHICH ID exactly is having a problem. I have dumped in NEI a list of the current used and unused ID's and checked all for Gregtech, which stood in the config:
Configuration file
####################
# block
####################
block {
I:Block=4058
I:Block2=4057
I:LightSource=4061
I:Machine=4059
I:Ore=4060
}
####################
# item
####################
item {
I:CELLS=21002
I:COMPONENTS=21003
I:CheatyDevice=21018
I:CloakingDevice=21038
I:Crowbar=21064
IUSTS=21001
Iataorb=21043
IebugScanner=21055
Iestructopack=21033
I:GASSES=21014
I:HandheldSonictron=21032
I:Heliumcoolant060k=21034
I:Heliumcoolant120k=21035
I:Heliumcoolant180k=21036
I:IronMortar=21030
I:JackHammerDiamond=21042
I:JackHammerIron=21039
I:JackHammerSteel=21041
I:LIQUIDS=21013
I:Lamphelmet=21044
I:LapotronicEnergycrystal=21037
I:Lapotronpack=21045
I:LithiumCell=21054
I:LithiumbatteryEmpty=21056
I:LithiumbatteryFull=21057
I:Lithiumpack=21058
I:MATERIALS=21000
I:Mortar=21031
I:NCSensorCard=21016
I:NCSensorKit=21017
I:NUGGETS=21005
I:NaKcoolant060k=21060
I:NaKcoolant120k=21061
I:NaKcoolant180k=21062
I:Neutronreflector=21040
ILASMA=21015
Ilutonium1=21051
Ilutonium2=21052
Ilutonium4=21053
I:Rockcutter=21046
I:SMALLDUSTS=21004
I:Scanner=21063
I:Screwdriver=21065
I:Teslastaff=21047
I:Thorium1=21048
I:Thorium2=21049
I:Thorium4=21050
}
NONE of those are used already. Atleast NEI told me this. So how the HECK should I find out? I also tried using ID's after, before. Like 5048... etc. same for 21002 -> 22002. But none of this worked, I've got an "ArrayIndexOutOfBoundsException:" then. Can anyone tell me, what is going wrong here >_<.
Edit: Those smileys weren't supposed to be here! INTRUDERS!