Good vs. Evil

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lenscas

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Jul 31, 2013
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57
No.
It has fun stuff
(that is probably way to expensive for me to ever craft but meh)
 

lenscas

Over-Achiever
Jul 31, 2013
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57 direwolf20 will like this thing
upload_2015-8-20_23-38-32.png
 

Someone Else 37

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Feb 10, 2013
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58 That he would... but that sounds like the sort of thing he'd use toward the end of a series when he's ready to RP having the endermen retaliate and throw nukes all around his bases.
 

lenscas

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Jul 31, 2013
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59 from what I know of the mod (very little) it looks like it is one of the first things you make to generate MRU. The first is something that gets the MRU out of you, and you get it inside you by killing mobs.
 

Someone Else 37

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60 Makes me think of second- and third-tier Clockwork Phase 1: You produce time sand by using clockwork tools that have certain parts in them (like thaumium gears or ancient artifacts (which are rare drops from mobs and presumably dungeon loot)), then use the time sand in the tool to turn stuff into temporal metal, which you can use to craft certain blocks that produce much more time sand in a much more automated fashion.
 

lenscas

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Jul 31, 2013
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61 I still find the pendants the most "fun"
somehow my xp modifiers make tall grass drop xp if I break enough of it
 

lenscas

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63 essential craft 3. and with pendants I mean bauble things
I currently have one that says 3 times xp for breaking blocks and one that doubles the amount xp I get from every source but halves the MRU I get. I also have one that deals aoe damage to all enemies upon a kill but lowers the MRU gain by 25%.
that are the ones I have equipped, I have also one left that says: double damage in, double damage out
 

lenscas

Over-Achiever
Jul 31, 2013
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65
It seems like a fun mod with a lot of nice stuff (quarry with a lot of upgrades that does a 128*128 without having to place markers or stuff. Or just that generator) but everything is expensive >_<