50 they are both colonists sims so...yea
in rimworld every colonist also has a backstory of 2 parts (one childhood the other adulthood). These backstory influence what a character can do/can do well or cannot do at all. A character also has traits and jobs he likes.
For your character the back story is
childhood->Scout-> (shooting+3 construction +1,crafting+2, researching disabled, art disabled)
adulthood->herbalist->(social-2,medicine +4, growing+4)
traits:
Careful shooter->(shooting+3,Aiming time +25%,shooting accuracy +50%)
Bloodlust->(not caring of seeing blood or dead people)
Nudist->(+20 mood bonus if naked (hat is allowed) -3 mood otherwise (basically the best trait ever in a biome that won't kill naked people
))
Does dwarf fortress have something like that ?