Good Power Source?

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Runo

New Member
Jul 29, 2019
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low power nukes. hook it up to redstone logic and an MFE/MFSU, and it goes a long way. you can build a 100eu/t reactor that gets 3.5 million EU per uranium from the mats from your first mining run.
 

ff255away

New Member
Jul 29, 2019
81
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Without chunk loaders, and it being unhinged, I would suggest building your base around or in a single chunk that as long as you are 'home' that chunk is loaded. In that chunk, your best methods of energy gen are wind, nuclear, or depending on how you manage it a tree farm feeding a boiler.
 

Juanitierno

New Member
Jul 29, 2019
579
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Can some1 link me to a low power nuke setup?

Ive never tried nukes b4, but im just starting a new world and could be fun to start doing fission b4 boilers :)
 

netmc

New Member
Jul 29, 2019
1,512
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On my own server, I had a tree farm feeding a boiler, and it worked just fine when offline. The whole base paused, then resumed when I was back online. I didn't add a chunk loader until later. Since this is a server with other people playing, definitely keep your base inside of one chunk. (always active machines, power and fuel sources.) That way, if someone walks by your base while you are out, everything will fire up and run properly, then pause again when the chunk gets unloaded.

Redstone conduits will semi-load other chunks that they run into. The conduits and machines will operate, but trees and plants will not grow. If your base spans multiple chunks, this can cause your boilers to fire up and run, but not have a way of refueling. Keeping all conduits, machines and fuel generation inside the same chunk will keep everything running when someone comes within range of your base and causes the chunk to load.
 

Harvest88

New Member
Jul 29, 2019
1,365
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I have to admit, I question the point of barring all chunkloaders, unless there's been abuse in the past. I mean, without them, there's no point in automation. If I want to auto-farm something, I have to stand there and wait for it. So where's the advantage? If I go mining, I have to fill up my pockets then go back and stand there while I wait for things. If I can't automate them, I end up standing there AFK, which keeps the full players worth of chunks loaded, instead of the single chunk I would get from a spot loader. Might as well play vanilla.

Agree and I would question your "good" one year community as a good one shouldn't abuse chunkloading. However it's been said that the adim could be an idiot at hauling away loaders altogether cause he/she is probably running a crappy overpriced toaster or shoving in more extensions/players than the server can take. I hated all the servers on the FTB forum cause of this or some other reasons (unplayable lag, outdated, uptime was crap, and etc) so I'm running a dedicated server that's doesn't cost an arm and a leg to rent. If you wish to try me then just PM me then I can get you rolling with a much better power setup by helping me and some others setup a server wide power plant for all residential powering and eventually plants powering! Day and night, rain and shine, as long the server is running our stuff will be too!
 

Hydra

New Member
Jul 29, 2019
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On my own server, I had a tree farm feeding a boiler, and it worked just fine when offline. The whole base paused, then resumed when I was back online. I didn't add a chunk loader until later. Since this is a server with other people playing, definitely keep your base inside of one chunk. (always active machines, power and fuel sources.) That way, if someone walks by your base while you are out, everything will fire up and run properly, then pause again when the chunk gets unloaded.


It's possible to keep everything in one chunk but simply not something that you'd like to do. I always build bases inside a 3x3 chunk area (48x48), plenty of space while still being compact. If I were offline and one of my neighbors would be online, there would be a good chance that only a part of my base would be loaded. Which would be annoying.