Good Nuclear Reactor Design (Direwolf20 Pack)

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japgman

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Jul 29, 2019
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Hello, this is a design I have tested and is very efficient. The coolant cells are 60k also.

P.S: How do I get Liquid Primer?
 

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raiju

New Member
Jul 29, 2019
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japgman

New Member
Jul 29, 2019
12
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This would be a gregtech design if the site was working. And yes that design is significantly more efficient than mine.
 

BanzaiBlitz

New Member
Jul 29, 2019
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Play with the simulator some (GT computercube or the web simulator) and try adding some neutron reflectors to boost your power. You can get TONS more efficient.

I'll personally be setting up a coolant cell-utilizing reactor myself. By way of a timer or other means, automated cell swapping and cooling. Personal preference to have a EA++ reactor approach. :D
 

raiju

New Member
Jul 29, 2019
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I don't like neutron reflectors, either they burn out and eat lots of copper/berylium (gregtech), or you have to spend iridium on them...

And then if I were at a point to be able to fund a condensator reactor using timers, I would probably not be too worried about losing a tiny bit of efficiency (but gaining more power overall) on the isotopes.
 

raiju

New Member
Jul 29, 2019
448
-2
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If I'm mid-gameish then MK-1's just seem easier as they can be fire and forget, using the 1 uranium = 8 cells breeder method with a thorium (although ofc uranium works too) cell to charge. That much uranium could easily power up to 400 eu/t reactors or for cheaper ones more like 100-280 eu/t

I would then look to condensators (since I personally see the time setting it all up as a cost on my own behalf) when I want stronger power, such as funding a matter fab or getting fusion reactions going, I would probably just use quad plutonium cells with rapid replacing for 2-6k/t