Request Golemancers Bell - Modtweaker script

  • Please make sure you are posting in the correct place. Server ads go here and modpack bugs go here
  • The FTB Forum is now read-only, and is here as an archive. To participate in our community discussions, please join our Discord! https://ftb.team/discord

LazerusKI

New Member
Jul 29, 2019
14
0
0
Well, it is known that Thaumic Horizons overrides the Golemancers Bell with a broken one, so the client crashes whenever he tries to build it.

Now...i like Horizons and want to keep it...and since we have modtweaker, it should be possible to create a custom recipe, right?

sadly...i have no clue how it works :s
i dont know how i can disable this specific recipe and add a new one with the working bell.
i mean...there are some explanations, but not a good one if you dont know how modtweaker works...

So...is there allready a script that fixes this issue?
or can someone here write a script that could work?
 
Thaumic Horizons was removed in the latest version of the pack; you could just update it instead of trying to fiddle around with bypassing this bug.

I know there's also the biome ID conflict due to Thaumic Horizons; how many other game-breaking bugs does Horizons' recommended version have?
 
Thaumic Horizons was removed in the latest version of the pack; you could just update it instead of trying to fiddle around with bypassing this bug.

I know there's also the biome ID conflict due to Thaumic Horizons; how many other game-breaking bugs does Horizons' recommended version have?
*sigh*
as i said, i could remove it, but i like the mod too much.
the biome id can easily be solved by changing the BoP ID instead, so i just need to change the bell and its "stable" again