"place" sticks and pick them up again (think crash landing auto-sieve)I couldn't figure out how to have the block gate right click on the trophies
"place" sticks and pick them up again (think crash landing auto-sieve)I couldn't figure out how to have the block gate right click on the trophies
"place" sticks and pick them up again (think crash landing auto-sieve)
"place" sticks and pick them up again (think crash landing auto-sieve)
no the block gate right clicks the item on the block 2 in front as if trying to place the itemI think ratchet means that when it tries to pick it back up it acts as a click
Umm okay...this is now bordering on total insanity. I'm using a block gate to whack the trophy with a stick like a pinata instead of the AA (thanks ratchet freak) and I'm using a redstone trigger to run basically once per tick instead of every second. A single trophy is now spitting out a block of gold every 8 seconds!
I already have lag problems!!!!
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Umm okay...this is now bordering on total insanity. I'm using a block gate to whack the trophy with a stick like a pinata instead of the AA (thanks ratchet freak) and I'm using a redstone trigger to run basically once per tick instead of every second. A single trophy is now spitting out a block of gold every 8 seconds!
[10:51:02] [Client thread/WARN]: openmods.sync.SyncMap$HandlerType$1.findHandler(SyncMap.java:45): Invalid handler info: can't find ISyncHandler TE @ (-283,66,-749)
2 blocks of gold per second. I'd say we've abused these poor statues more than the mod author ever imagined anyone would. I'm playing ME^4 and it was amazingly gratifying to plunk down my cow statue and get 30 leather in 2 seconds. Just a little easier than parcel had intended I'm sure!
I love how easy you can expand this build to make it even more overpowered than it already is