Glicthed Area

  • Tech Support section is for getting help with FTB related problems. If there's a repeatable issue that can be labeled as a bug, then please use the issue tracker for the pack or the app at GitHub issue trackers - If there's no repository for a pack that means that the pack is old and/or will not be updated. Bugs for older packs will not be fixed, unless they are critical.
  • The FTB Forum is now read-only, and is here as an archive. To participate in our community discussions, please join our Discord! https://ftb.team/discord
N

NokaX

Guest
Title:
Glicthed Area
Launcher Version:
v1.4.11
Modpack:
Direwolf20
Modpack Version:
1.6.4
Log Link:
Details of the issue:
So i have a server running this modpack and one of my friends did put an arrow from tinkers construct into a vanilla enchantment table, this created a problem where if you get about 10 blocks near it your game crashes. We were able to remove the enchantment table, but the area is still glitched.
 

Henry Link

Forum Addict
Dec 23, 2012
2,601
553
153
USA - East Coast
You need to remove the arrow entity as well. You should be able to use mcedit to remove. Just make a backup of your world 1st before doing the edit.

  1. 2016-02-24 22:51:46 [INFO] [STDOUT] -- Entity being rendered --
  2. 2016-02-24 22:51:46 [INFO] [STDOUT] Details:
  3. 2016-02-24 22:51:46 [INFO] [STDOUT] Entity Type: TConstruct.Fancy Item (tconstruct.entity.FancyEntityItem)
  4. 2016-02-24 22:51:46 [INFO] [STDOUT] Entity ID: 123268
  5. 2016-02-24 22:51:46 [INFO] [STDOUT] Entity Name: item.item.InfiTool.Arrow
  6. 2016-02-24 22:51:46 [INFO] [STDOUT] Entity's Exact location: 1409,88, 68,13, 1127,88