Geothermal Problems

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d1ng0d0g

New Member
Jul 29, 2019
31
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(using: direwolf 20 modpack on server)

I've made a portal to the Nether some time ago, picked one of the largest lava lakes I could find, and set up a lava pumping system. Of one magmatic engine, connected with a liquiduct and a redstone energy conduit to a pump. And that same pump is connected to a liquid tesseract. Nearby is a chunkloader.

On the surface the other liquid tesseract pumps this through liquiducts into five geoothermals and five magmatics.

So far so good. That works.

But each time I come back to the base after leaving the area of the chunkloader, all machines have stopped, and only a visit to the lava pump installation will set it to pumping again.

Now, I did drain a good portion of the lava lake, but I have already relocated my base twice, and this time I'm pretty (not entire) certain that there is enough lava depth around the pump so it should keep pumping.

Anyways, my question to the collective wisdom of the forum is, is there anything I can do about it, or should I just keep moving my generators ?


Also, this problem never occurred in single player with a similar setup nor in a testing world I left running for two days straight.


Does anyone know anything that might help ?
 
I experimented a little. Build a large railcraft tank. Pumped in lava. And 300 buckets later. It stopped.

2013-02-21_12.27.43.png


And this is what I found in the nether. Is this normal ?
 
Looks like the server can't keep up with block updates.

This happens when you've got too many machines and chunk loaded.
 
The answer to this would be to power the pump with less power, to prevent it from doing that.

Why do you think people stick with the 4 redstone engines, when they could pump so much faster with bigger and better engines?