General help with dynmap?

Andrew Hazelwood

New Member
Jul 29, 2019
10
0
0
So I attempted to install dynmap for FTB. I dl'd the latest build and put the zip file from the "mod" file in the zip into the "mod" file of my server. The "dynmap" folder from the zip file I've toyed with where it goes. Regardless of where I put it, I always get a crash when starting the server. The report reads as follows:

---- Minecraft Crash Report ----
// Uh... Did I do that?

Time: 12/29/12 10:26 PM
Description: Exception in server tick loop

cpw.mods.fml.common.LoaderException: java.lang.NoClassDefFoundError: org/dynmap/forge/DynmapPlugin$WorldUpdateTracker
at cpw.mods.fml.common.LoadController.transition(LoadController.java:117)
at cpw.mods.fml.common.Loader.serverStarted(Loader.java:701)
at cpw.mods.fml.common.FMLCommonHandler.handleServerStarted(FMLCommonHandler.java:311)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:456)
at fp.run(SourceFile:818)
Caused by: java.lang.NoClassDefFoundError: org/dynmap/forge/DynmapPlugin$WorldUpdateTracker
at org.dynmap.forge.Proxy.startServer(Proxy.java:12)
at org.dynmap.forge.mod_Dynmap.serverStarted(mod_Dynmap.java:49)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:440)
at sun.reflect.GeneratedMethodAccessor2.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:140)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:83)
at cpw.mods.fml.common.Loader.serverStarted(Loader.java:700)
... 3 more
Caused by: java.lang.ClassNotFoundException: org.dynmap.forge.DynmapPlugin$WorldUpdateTracker
at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:141)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 30 more
Caused by: java.lang.IncompatibleClassChangeError: Implementing class
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClass(Unknown Source)
at java.lang.ClassLoader.defineClass(Unknown Source)
at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:134)
... 32 more

Relevant Details:
- Minecraft Version: 1.4.2
- Operating System: Windows XP (x86) version 5.1
- Java Version: 1.7.0_10, Oracle Corporation
- Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
- Memory: 423250232 bytes (403 MB) / 519110656 bytes (495 MB) up to 1037959168 bytes (989 MB)
- JVM Flags: 2 total; -Xms512M -Xmx1G
- AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
- FML: ~ERROR~ NullPointerException: null
- Is Modded: Definitely; 'forge,fml'
- Profiler Position: N/A (disabled)
- Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
- Player Count: 0 / 25; []
- World FTB-Beta-A Entities: 0 total; []
- World FTB-Beta-A Players: 0 total; []
- World FTB-Beta-A Chunk Stats: ServerChunkCache: 0 Drop: 0
- Type: Dedicated Server

Any help would be appreciated.
 

Wabbit

New Member
Jul 29, 2019
443
0
0
... There's a dynmap mod?

I always thought it was just a bukkit plugin... Welp, could you send me the link to where you got this mod? Perhaps the answer's in there somewhere.
 

Woodopriest

New Member
Jul 29, 2019
35
0
0
with the beta pack you should use the : Minecraft v1.4.2 with Forge v6.0.1Hi there

the dynmap folder goes into the main folder, with all the other stuff, like the mod folder, the something_server.jar

You are supposed to extract it directly into you main folder of the server. I allways do that.

By the way, what version of dynmap are you using, if you are usding the latest, it is the wrong version with the beta pack
you should use the: Minecraft v1.4.2 with Forge v6.0.1


I hope this help
Sincerly
-Woodopriest
 

Slind

Well-Known Member
Mar 8, 2013
492
73
53
how do i set up this forge version of dynmap ?

download.zip/dynmap/mods/dynmap-1.6.zip to
server/mods/dynmap-1.6.zip

DynmapCBBridge.jar to
server/plugins/DynmapCBBridge.jar

download.zip/dynmap to
server/dynmap

is that right? or do i have to unpack the dynmap-1.6.zip? or is there anything at the wrong location ?