Title:
Details of the issue:
Game hang on launch
Launcher Version:1.4.6
Modpack:Infinity (also occurs on all others tested)
Modpack Version:1.3.4 (also occurs on all others tested)
Log Link:Details of the issue:
After hitting Launch, the launcher disappears as normal - then the console gets to an error about aromacore and codechickencore and the whole thing just stops
The javaw.exe instance remains in the process list using resources, but nothing ever pops up after.
I also tested this with the 1.3.3 and 1.4.1 versions of the infinity pack, the recommended versions of the Direwolf20 and Trident packs, and the Infinity pack as downloaded from the Curse launcher (which adds it's own Java 8 u25 runtime), and the same exact thing happens every time no matter what the download.
I also tried fresh installs of Java 8 u45 and Java 7 u79, with the same exact results.
disabling the aromacore modremoves that message from the chat log, but disabling codechickencore (as you would imagine) breaks things considerably. I also tried disabling the native codechickencore and replacing it with downloads of everything from v28 through v37, all with the same result of zero change.
So... Help?
The javaw.exe instance remains in the process list using resources, but nothing ever pops up after.
I also tested this with the 1.3.3 and 1.4.1 versions of the infinity pack, the recommended versions of the Direwolf20 and Trident packs, and the Infinity pack as downloaded from the Curse launcher (which adds it's own Java 8 u25 runtime), and the same exact thing happens every time no matter what the download.
I also tried fresh installs of Java 8 u45 and Java 7 u79, with the same exact results.
disabling the aromacore modremoves that message from the chat log, but disabling codechickencore (as you would imagine) breaks things considerably. I also tried disabling the native codechickencore and replacing it with downloads of everything from v28 through v37, all with the same result of zero change.
So... Help?