Open Game Crash while loading Block

M

Martin Geiger

Guest
Summary of the problem Game Crash while loading Block

Pack Version 1.5.3

What is the bug? The game crashed whilst tesselating block in world
Error: java.lang.RuntimeException: No OpenGL context found in the current thread.

Mod & Version FTB Beyond

Link to log file http://paste.feed-the-beast.com/view/41e63938

Is it repeatable? Repeatable -

Known Fix not known to me
 

Henry Link

Popular Member
Dec 23, 2012
2,601
553
128
USA - East Coast
So you need to remove this block
Code:
-- Block being tesselated --
Details:
        Block type: ID #2395 (tile.tconstruct.casting // slimeknights.tconstruct.smeltery.block.BlockCasting)
        Block data value: 0 / 0x0 / 0b0000
        Block location: World: (258,73,227), Chunk: (at 2,4,3 in 16,14; contains blocks 256,0,224 to 271,255,239), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)

Easiest way (if it works) is to edit the forge.cfg file in config and change the line about removing erroring blocks to true. Next option is to use MCEdit to remove the block at 258,73,227 which looks to be casting table from TiC.
Ether way MAKE A BACKUP of your game before you do either option.