Galacticraft Retrogen?

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Physicist

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Jul 29, 2019
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Does Galacticraft have a retrogen option?

I looked through the configuration and couldn't find it. I'm hoping I just missed it.
 

Dodge34

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Jul 29, 2019
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Somewhere over the rainbow.
I'm not sure of this but if the ores can be managed via Thermal Expansion, there is a way to force retro gen of the ores that are missing with Thermal Expansion, not sure exactly how it works in Thermal Expansion 3 but there was a file in Thermal Expansion 2 in the config folder that adjusted the ore gen of anything in the game, maybe there is a way to handle galacticraft stuff there but you would probably need to add the ores related to galacticraft and their id's to the file for it to work if its still like it was in TE2...
 

Omicron

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Jul 29, 2019
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I did precisely this when I added galacticraft to my modpack. You use the custom worldgen option of Thermal Expansion to define a template, then load it into the config, and then configure it to retroactively generate only this specific ore.

I can give you details if you want.
 

Mevansuto

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Jul 29, 2019
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All of the materials in Galacticraft needed to progress are all already in every 1.6.4 pack that includes both TE and Buildcraft. So unless you're playing Magic Farm or Horizons you should be good.
 

Omicron

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All of the materials in Galacticraft needed to progress are all already in every 1.6.4 pack that includes both TE and Buildcraft. So unless you're playing Magic Farm or Horizons you should be good.

Nope. Galacticraft generates silicon, which no other mod adds and is absolutely required to build even the most basic of things.
 

PierceSG

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Jul 29, 2019
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Can you cook nether or certus quartz into silicon? From AE.

Sent from my GT-N8020 using Tapatalk
 

Physicist

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Jul 29, 2019
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I'm not running Thermal Expansion or build craft for this pack (but I'm not opposed to adding it much later). Can one just load CoFH core for world gen?