FTB with 'Better Dungeons' mod question

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Hisstak

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Jul 29, 2019
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Hello All,
I have a small server (running tekkit right now) I have running so that my god daughter and her sister can play together as my god daughter has a liver disease and randomly has to spend weeks or months at the hospital.

So that being said I plan on upgrading the server to FTB as I'm interested in having the added stability whilst still merging many mods together. I remember the 1st time I played Battle towers + better dungeons + thaumcraft and I was totally awestruck on the new depth it brung to minecraft, so I'm looking to bring the same kind of mix to her with the addition of 'better dungeons' (as twilight forest is great but is limited to its one plane when I would like for her to play around with Myscraft ages) as rather then spending a whole day building a dungeon and have her just experience it once I can add it to the spawner and have her experience it again and again.

So my question is, would adding 'better dungeons' to the direwolf or ultimate mod be stable with time ? As living far away from her I won't be able to go and troubleshoot her client quickly if an update from FTB becomes incompatible with the 'Better dungeons'.

Oh and an other thing, what is the real difference between the Ultimate and Direwolf pack ? as I don't see much difference between them (even less now then a couple of months ago).

Thanks in advance for your answers.
 

GunnerWolf

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Jul 29, 2019
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There's a huge difference between the Direwolf pack and the ultimate pack. Direwolf pack has around 40-60 mods in it, whereas Ultimate has just over 90. I believe Better Dungeons should work fine with Ultimate pack. It's impossible to have it totally stable with even the amount of mods in the Direwolf pack, there will always be bugs and glitches waiting to happen.
 

Hisstak

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Jul 29, 2019
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Oh ? because I counted 52 mods for Ultimate and 28 for the direwolf pack but perhaps the 'mod update' section isn't the best place to have the complete list ? (as I believe I once saw a link to a google docs about the different mods being updated)

Has anyone here tried running a server with FTB + 'better dungeons' and have it work well during updates ?
 

GunnerWolf

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Jul 29, 2019
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The mod count is listed when you move your mouse to the bottom right of the screen on the main menu, a small popup will appear ingame saying how many mods were loaded.
 

TangentialThreat

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Jul 29, 2019
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Better Dungeons sort of works with Ultimate (and presumably DW20 too). I say sort of because there are block ID conflicts (fixable in configs), the new dungeons will not normally contain items from other mods anymore (fixable in configs) and Better Dungeons cannot into EXBL (not fixable, mod author says he will probably never add compatibility). Only vanilla biomes will have the extra surface dungeons.

So, your choices are beautiful terrain OR beautiful dungeons, or both but with the new dungeons awkwardly distributed.

The sheer size of some of the dungeons can also cause crashes and freezes at least in single player when they try to generate. I tried it because I remembered how amazing it was in 1.2.5 with Thaumcraft 2, but things have changed and I have learned to live without it.
 

Voided30

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Jul 29, 2019
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I just fixed the block ID error that was conflicting a block in IC2 that shared the ID of 250. After I did this I launched the game and got this error report

2013-12-07 18:49:58 [INFO] [STDERR] java.lang.NullPointerException
2013-12-07 18:49:58 [INFO] [STDERR] at chocolate.mods.BD.BetterDungeons.load(BetterDungeons.java:264)
2013-12-07 18:49:58 [INFO] [STDERR] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
2013-12-07 18:49:58 [INFO] [STDERR] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
2013-12-07 18:49:58 [INFO] [STDERR] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
2013-12-07 18:49:58 [INFO] [STDERR] at java.lang.reflect.Method.invoke(Unknown Source)
2013-12-07 18:49:58 [INFO] [STDERR] at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:494)
2013-12-07 18:49:58 [INFO] [STDERR] at sun.reflect.GeneratedMethodAccessor3.invoke(Unknown Source)
2013-12-07 18:49:58 [INFO] [STDERR] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
2013-12-07 18:49:58 [INFO] [STDERR] at java.lang.reflect.Method.invoke(Unknown Source)
2013-12-07 18:49:58 [INFO] [STDERR] at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
2013-12-07 18:49:58 [INFO] [STDERR] at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
2013-12-07 18:49:58 [INFO] [STDERR] at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
2013-12-07 18:49:58 [INFO] [STDERR] at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
2013-12-07 18:49:58 [INFO] [STDERR] at com.google.common.eventbus.EventBus.post(EventBus.java:267)
2013-12-07 18:49:58 [INFO] [STDERR] at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:192)
2013-12-07 18:49:58 [INFO] [STDERR] at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:172)
2013-12-07 18:49:58 [INFO] [STDERR] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
2013-12-07 18:49:58 [INFO] [STDERR] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
2013-12-07 18:49:58 [INFO] [STDERR] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
2013-12-07 18:49:58 [INFO] [STDERR] at java.lang.reflect.Method.invoke(Unknown Source)
2013-12-07 18:49:58 [INFO] [STDERR] at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
2013-12-07 18:49:58 [INFO] [STDERR] at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
2013-12-07 18:49:58 [INFO] [STDERR] at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
2013-12-07 18:49:58 [INFO] [STDERR] at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
2013-12-07 18:49:58 [INFO] [STDERR] at com.google.common.eventbus.EventBus.post(EventBus.java:267)
2013-12-07 18:49:58 [INFO] [STDERR] at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:103)
2013-12-07 18:49:58 [INFO] [STDERR] at cpw.mods.fml.common.Loader.initializeMods(Loader.java:691)
2013-12-07 18:49:58 [INFO] [STDERR] at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:213)
2013-12-07 18:49:58 [INFO] [STDERR] at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:448)
2013-12-07 18:49:58 [INFO] [STDERR] at net.minecraft.client.MinecraftAppletImpl.func_71384_a(SourceFile:56)
2013-12-07 18:49:58 [INFO] [STDERR] at net.minecraft.client.Minecraft.run(Minecraft.java:733)
2013-12-07 18:49:58 [INFO] [STDERR] at java.lang.Thread.run(Unknown Source)

Any ideas on what this error may be? Thanks in advance! :)
 

lavarthan

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Jul 29, 2019
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Which mod pack are you trying to add Better Dungeons to? Make sure you have the correct version of Better Dungeons for the version of minecraft in the pack. First does the pack load without Better Dungeons? If it does then please click on the 'Paste my log to pastebin.com' button if you have checked the version as well. This will create a link, pastebin.com/xxxx, at the bottom of the log for you to post here so we can see the full log. Look here so your logs do not get deleted.
 

Voided30

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Jul 29, 2019
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It worked without it but it does not work with it. I was using the unleashed modpack which is 1.5.2 and ran the corresponding version of better dungeons which is 1.5.2 aswell lol and still no luck :\
 

lavarthan

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Jul 29, 2019
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Not sure if this will help, but I was able to load it by assigning the IC2 I:blockMachine=430 and not mess with the Better Dungeons configs. They seem like a pain to edit anyway, one mistake and you might get the error you reported. You may have to do a force update to get Unleashed back to without Better Dungeons then add it and changed the above block inside the IC2.cfg
 
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