FTB Unlashed, DartCraft, IC2, Buildcraft pipes and distributing objects

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Valador

New Member
Jul 29, 2019
2
0
0
Hello everyone ! Hello enginers !

I love to create automatic systems . However I do not find a way to fairly distribute the same object in a buildcraft pipe circuit.

Yesterday i had an idea to create a (i think) good EU Generator with dartcraft, IC2, Thermal Expension, minefactory reloaded and buildcraft (yes yes :confused: )

Here the idea of my system :

First I create an automated production plant trees with Dartcraft and Minefactory reload . The wood should then arrive in Thermal Expension Furnaces to create Golden power sources that will go into Generators of IC2 to produce 10 eu / t gold for power .The problem is that the system buildcraft basic distribution is not intelligent ( with especially Thermal expension where objects automatically out if a branch pipe is at its output) and therefore there will inevitably generators that will overflow and others that will never be filled .
I thought of a system of logic gate buildcraft that trigger an engine generator when the content is empty ... but I doubt the effectivenes of more stuff it is very expensive. Especially that it does not work with Thermal Expension who automatically rejects objects without taking into account the logic buildcraft doors.
My question is: Is there a pipe or a block that can be divided into continuous a same item fairly in a system buildcraft pipes ?

PS: My EU generator will contain 100 Generator to produce 1000 EU / T, you understand my problem of distributing items ?


Thanks and sorry for my bad English i'm french :rolleyes:
 

CovertJaguar

New Member
Jul 29, 2019
159
0
0
Diamond pipes can do weighted random distributions. Normal Pipes distribute items fairly evenly at junctions. These properties can be used to distribute items.
 

Valador

New Member
Jul 29, 2019
2
0
0
Thank you for the reply! (And thank you for your amazing mod :cool:) I'll try anyway in my solo game. I am always open to other solutions. :)