FTB Monster Error?

Wagon153

New Member
Jul 29, 2019
3,148
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I have the same problem. The console sits on

[INFO] [STDOUT] ROTARYCRAFT: Adding item.shaftcraft.crafting.ironscrap.name with size 1-8 to VILLAGE

for about 25 seconds and then it continues. But it continues with a bunch of red text starting:

2013-12-27 16:02:50 [INFO] [STDERR] java.net.SocketException: Connection reset
2013-12-27 16:02:50 [INFO] [STDERR] at java.net.SocketInputStream.read(Unknown Source)
2013-12-27 16:02:50 [INFO] [STDERR] at java.net.SocketInputStream.read(Unknown Source)
2013-12-27 16:02:50 [INFO] [STDERR] at java.io.BufferedInputStream.fill(Unknown Source)
2013-12-27 16:02:50 [INFO] [STDERR] at java.io.BufferedInputStream.read1(Unknown Source)
2013-12-27 16:02:50 [INFO] [STDERR] at java.io.BufferedInputStream.read(Unknown Source)
2013-12-27 16:02:50 [INFO] [STDERR] at sun.net.www.http.HttpClient.parseHTTPHeader(Unknown Source)
2013-12-27 16:02:50 [INFO] [STDERR] at sun.net.www.http.HttpClient.parseHTTP(Unknown Source)
2013-12-27 16:02:50 [INFO] [STDERR] at sun.net.www.http.HttpClient.parseHTTP(Unknown Source)
2013-12-27 16:02:50 [INFO] [STDERR] at sun.net.www.protocol.http.HttpURLConnection.getInputStream(Unknown Source)

The game eventually starts but the log ends with:

2013-12-27 16:17:22 [SEVERE] [Minecraft-Client] Realms: Invalid session id

Not sure it's relevant. I can't pastebin full log. Is too big.

I have tried to disable the Rotarycraft mod but the launcher crashes without it.

There is a mod in the pack that is dependent on Rotary craft, which is Reactor craft. So if you wish to disable Rotary craft, you have to disable both.
 

Ashzification

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Jul 29, 2019
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2013-12-27 16:17:22 [SEVERE] [Minecraft-Client] Realms: Invalid session id
Irrelevant. No one has a valid Realms session ID, unless they have Realms access.


If your log is too big to post to pastebin, it's probably the wrong log.
Console log is what we need.
 

Gaz_

FTB App
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Web Developer
Global Moderator
Feb 4, 2013
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I have the same problem. The console sits on

[INFO] [STDOUT] ROTARYCRAFT: Adding item.shaftcraft.crafting.ironscrap.name with size 1-8 to VILLAGE

for about 25 seconds and then it continues. But it continues with a bunch of red text starting:

2013-12-27 16:02:50 [INFO] [STDERR] java.net.SocketException: Connection reset
2013-12-27 16:02:50 [INFO] [STDERR] at java.net.SocketInputStream.read(Unknown Source)
2013-12-27 16:02:50 [INFO] [STDERR] at java.net.SocketInputStream.read(Unknown Source)
2013-12-27 16:02:50 [INFO] [STDERR] at java.io.BufferedInputStream.fill(Unknown Source)
2013-12-27 16:02:50 [INFO] [STDERR] at java.io.BufferedInputStream.read1(Unknown Source)
2013-12-27 16:02:50 [INFO] [STDERR] at java.io.BufferedInputStream.read(Unknown Source)
2013-12-27 16:02:50 [INFO] [STDERR] at sun.net.www.http.HttpClient.parseHTTPHeader(Unknown Source)
2013-12-27 16:02:50 [INFO] [STDERR] at sun.net.www.http.HttpClient.parseHTTP(Unknown Source)
2013-12-27 16:02:50 [INFO] [STDERR] at sun.net.www.http.HttpClient.parseHTTP(Unknown Source)
2013-12-27 16:02:50 [INFO] [STDERR] at sun.net.www.protocol.http.HttpURLConnection.getInputStream(Unknown Source)

The game eventually starts but the log ends with:

2013-12-27 16:17:22 [SEVERE] [Minecraft-Client] Realms: Invalid session id

Not sure it's relevant. I can't pastebin full log. Is too big.

I have tried to disable the Rotarycraft mod but the launcher crashes without it.
have you checked to see if there are any updates for your pc?
Such as java or windows updates, it looks like you cant connect to one of the download locations.
 

cavetree

New Member
Jul 29, 2019
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There is a mod in the pack that is dependent on Rotary craft, which is Reactor craft. So if you wish to disable Rotary craft, you have to disable both.

Well, thanks. I disabled them both then, but, funny thing, apparently they both still got loaded and launcher got stuck on the same thing:

http://pastebin.com/qmxyuSsG

They are even present in the list of Mods you get from the Minecraft start menu.
 

Ashzification

New Member
Jul 29, 2019
7,425
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No, sorry. I failed to upload it because I tried to paste it as an user, not as a guest. Here it is:

http://pastebin.com/2q6zx7zm

I've done a fresh re-install of the launcher. My Windows and Java are up-to-date.
Ok, well I just updated the modpack and ran it. See log for launcher/java/OS info
Here's my debug pastebin.
Advanced Java parameters
Code:
-Xmx3G -Xms512m -XX:PermSize=128M -XX:MaxPermSize=512m
Allocated RAM in the launcher: 3.75

Java Runtime Environment Settings/Parameters:
Code:
-Xincgc -Xmx2048
I don't recall setting the runtime environment parameters, it could be a generic setting on install.
Java security level: High
 

cavetree

New Member
Jul 29, 2019
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Ok, well I just updated the modpack and ran it. See log for launcher/java/OS info
Here's my debug pastebin.

Ok, you too seem to have the same speed-bump in the log:

2467: 2013-12-28 13:59:47 [INFO] [STDOUT] ROTARYCRAFT: Adding item.shaftcraft.crafting.ironscrap.name with size 1-8 to VILLAGE
2468: 2013-12-28 14:01:12 [INFO] [STDERR] java.net.SocketException: Connection reset

Advanced Java parameters
Code:
-Xmx3G -Xms512m -XX:PermSize=128M -XX:MaxPermSize=512m
Allocated RAM in the launcher: 3.75

I've copied your settings. Just have 8 GB RAM allocated. Same result - speed-bump lasts same as before (now it's about 1.5 min)

Java Runtime Environment Settings/Parameters:
Code:
-Xincgc -Xmx2048
I don't recall setting the runtime environment parameters, it could be a generic setting on install.
Java security level: High

If I'm looking at the correct place, mine settings are empty. I don't know how to edit it or whether I should.
 

Ashzification

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Jul 29, 2019
7,425
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Ok, you too seem to have the same speed-bump in the log:

2467: 2013-12-28 13:59:47 [INFO] [STDOUT] ROTARYCRAFT: Adding item.shaftcraft.crafting.ironscrap.name with size 1-8 to VILLAGE
2468: 2013-12-28 14:01:12 [INFO] [STDERR] java.net.SocketException: Connection reset



I've copied your settings. Just have 8 GB RAM allocated. Same result - speed-bump lasts same as before (now it's about 1.5 min)



If I'm looking at the correct place, mine settings are empty. I don't know how to edit it or whether I should.
Here:
Untitled.png
Then here:
Untitled1.png
Then here:
Untitled2.png

I'm not entirely sure how to edit the parameters though. (Thus why I don't think I did it)
 

Ashzification

New Member
Jul 29, 2019
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Yep, I was looking at the right place. Interesting that you have some settings, while I don't.
When my husband wakes up, I'll ask him if he made those changes while this was his computer.
If he has, I'll have him explain what he did.
Though I don't think this is the reasoning behind your issue, or that it will solve it, it's still handy information to know.
 

Ashzification

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Jul 29, 2019
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Adam didn't make any changes to the java settings on the computer.

Try mimicking my setup.

Key points are:
Code:
Lines 16-17
[13:51:04] [INFO] JavaFinder.parseWinJavaVersion:137: Java Version: 1.7.0_45 sorted as: 1.7.0_45 64 Bit Java at : C:\Program Files\Java\jre7\bin\java.exe
[13:51:04] [INFO] JavaFinder.parseWinJavaVersion:137: Java Version: 1.7.0_45 sorted as: 1.7.0_45 64 Bit Java at : C:\Windows\system32\java.exe

Line 98
[13:58:26] [INFO] MinecraftLauncherNew.setMemory:132: Setting MaxMemory to 3840

Your lines 95-103
Code:
[19:57:11] [INFO] ModManager.upToDate:302: Modpack is up to date.
[19:57:11] [INFO] LaunchFrame.installMods:1261: dirs mk'd
[19:57:11] [INFO] LaunchFrame.installMods:1270: debug: installMods: install path: F:\Minecraft
[19:57:11] [INFO] LaunchFrame.installMods:1271: debug: installMods: temp path: C:\Users\Marek\AppData\Roaming/ftblauncher/
[19:57:11] [INFO] LaunchFrame.installMods:1272: debug: installMods: source: C:\Users\Marek\AppData\Roaming\ftblauncher\ModPacks\Monster\minecraft
[19:57:11] [INFO] LaunchFrame.installMods:1273: debug: installMods: packDir: Monster
[19:57:12] [INFO] ModManager.cleanUp:314: debug: retaining modpack file: C:\Users\Marek\AppData\Roaming\ftblauncher\ModPacks\Monster\libraries
[19:57:12] [INFO] ModManager.cleanUp:314: debug: retaining modpack file: C:\Users\Marek\AppData\Roaming\ftblauncher\ModPacks\Monster\minecraft
[19:57:12] [INFO] ModManager.cleanUp:314: debug: retaining modpack file: C:\Users\Marek\AppData\Roaming\ftblauncher\ModPacks\Monster\Monster.zip

My lines 89-92
Code:
[13:57:36] [INFO] ModManager.clearModsFolder:328: Mods Folder: C:\Users\Adam\Desktop\FTBLauncher\Monster\minecraft\mods
[13:57:36] [INFO] ModManager.clearModsFolder:330: Dynamic Folder: C:\Users\Adam\AppData\Roaming\ftblauncher\ModPacks\Monster\minecraft\mods
[13:57:39] [INFO] LaunchFrame.installMods:1261: dirs mk'd
[13:57:45] [INFO] ModManager.cleanUp:314: debug: retaining modpack file: C:\Users\Adam\AppData\Roaming\ftblauncher\ModPacks\Monster\Monster.zip

Follow my troubleshooting guide to match the setup
 

roadkill8819

New Member
Jul 29, 2019
3
0
0
I am having a issue very similar, im trying to run the monster pack, it doesn't work.
i have checked the crash reports and eachone says OutOfMemoryError
how can i fix this, do i have to provide more ram?
i am only able to give 1Gb of ram to FTB in the options tab, how can i provide more to it?
 

Tristam Izumi

New Member
Jul 29, 2019
1,460
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I am having a issue very similar, im trying to run the monster pack, it doesn't work.
i have checked the crash reports and eachone says OutOfMemoryError
how can i fix this, do i have to provide more ram?
i am only able to give 1Gb of ram to FTB in the options tab, how can i provide more to it?
Without a console log (posted to pastebin.com), I can only hypothesize, but most likely, you're running 32-bit Java. If you have 64-bit Windows, then you need to uninstall all versions of Java, reboot, then install the latest 64-bit version of Java (1.7.0_51). If you have 32-bit Windows, then you're out of luck and the only FTB 1.6.4 pack that's designed for 32-bit is FTB Lite 2.
 

roadkill8819

New Member
Jul 29, 2019
3
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0
Without a console log (posted to pastebin.com), I can only hypothesize, but most likely, you're running 32-bit Java. If you have 64-bit Windows, then you need to uninstall all versions of Java, reboot, then install the latest 64-bit version of Java (1.7.0_51). If you have 32-bit Windows, then you're out of luck and the only FTB 1.6.4 pack that's designed for 32-bit is FTB Lite 2.
i think my OS is Windows 7 32bit...
is there any version of the Monster modpack i can run?
it seems to have alot of mods on it i enjoyed in the past..
 

Tristam Izumi

New Member
Jul 29, 2019
1,460
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0
i think my OS is Windows 7 32bit...
is there any version of the Monster modpack i can run?
it seems to have alot of mods on it i enjoyed in the past..
Nope. Forge and mods in Minecraft 1.6.4 are just more RAM intensive; most FTB packs recommend 2-2.5 GB of RAM allocated to run them. 32-bit Java only allows up to 1.5 GB of RAM allocation, which just isn't enough for the larger modpacks to even get to the main menu. This is also why the FTB team put together the FTB Lite 2 pack, which is designed for lower end and 32-bit systems.

What you can do is start with the FTB Lite 2 pack and add a few of the mods you really want to use on top of it. Though you shouldn't add more than one or two "big" mods, like IC2, Thaumcraft, or Ars Magica 2, among others. As long as they're mods that are in other FTB packs, you shouldn't have any issues with ID conflicts due to FTB's universal config project.

You might also see if you can upgrade to Windows 7 64-bit; some copies of the Windows 7 install DVD let you chose which version to install. Limiting yourself to a 32-bit OS nowadays really is just that: limiting yourself.
 

roadkill8819

New Member
Jul 29, 2019
3
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Nope. Forge and mods in Minecraft 1.6.4 are just more RAM intensive; most FTB packs recommend 2-2.5 GB of RAM allocated to run them. 32-bit Java only allows up to 1.5 GB of RAM allocation, which just isn't enough for the larger modpacks to even get to the main menu. This is also why the FTB team put together the FTB Lite 2 pack, which is designed for lower end and 32-bit systems.

What you can do is start with the FTB Lite 2 pack and add a few of the mods you really want to use on top of it. Though you shouldn't add more than one or two "big" mods, like IC2, Thaumcraft, or Ars Magica 2, among others. As long as they're mods that are in other FTB packs, you shouldn't have any issues with ID conflicts due to FTB's universal config project.

You might also see if you can upgrade to Windows 7 64-bit; some copies of the Windows 7 install DVD let you chose which version to install. Limiting yourself to a 32-bit OS nowadays really is just that: limiting yourself.
is there any version of Monster i can run?
also, i plan to play on servers, single player is too lonely, and honestly gets boring, Fast.
is there anyway to go to a 64 from 32 Without reformatting..?
if not, am i able to go into some settings thing and force allocate 2 or more Gb?
 
Last edited:

Ashzification

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Jul 29, 2019
7,425
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is there any version of Monster i can run?
also, i plan to play on servers, single player is too lonely, and honestly gets boring, Fast.
is there anyway to go to a 64 from 32 Without reformatting..?
if not, am i able to go into some settings thing and force allocate 2 or more Gb?
No.
No.
Uninstall 32 bit OS then Install 64 bit OS.
We don't support that.
 

UniZero

Popular Member
Oct 3, 2012
3,406
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Scotland, UK
is there any version of Monster i can run?
also, i plan to play on servers, single player is too lonely, and honestly gets boring, Fast.
is there anyway to go to a 64 from 32 Without reformatting..?
if not, am i able to go into some settings thing and force allocate 2 or more Gb?

Yes it is possible but in reality the easiest option is to wipe the hd and install it from scratch.