FTB infinity itemduct/fluiduct

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odjob77

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Jul 29, 2019
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Hello guys !
I noticed there are no duct with thermal expansion.
I discovered they are not yet included and they will come separately but it's been time since the first release of TE and still no signs of ducts.
Do you have any news about it ?

What would you recommend as a replacement of ducts ? I tried Tubes! which is pretty nice but not as convenient.
I need an early game energy rf and item transfert.

Thx for your help !
 
This thread for info on thermal dynamics.

As for now- Buildcraft pipes are pretty awesome.
early game
well optimised [almost no lag]
very intuitive to setup and learn
-yet a surprisingly complex and powerful routing system when mixed with gates (if you can think laterally theres very little you can't do).
Later on you can upgrade to logistics pipes (the transport system AE was inspired by)​
 
EnderIO conduits are likely the closest thing you'll get to the old Ducts (I include the Energy Conduits in the Ducts here) but they do need power to make, and are likely among the more expensive ways to transport things from A to B, the new Ducts in the upcoming Thermal Dynamics look like they are going to be a fair bit different to the old 1.6 ducts, but it looks like they changes for the better (in my opinion).

The cheapest option is the Buildcraft pipe, in fact I used these exclusively for power transport in one of my worlds, until very recently, when they simply could no longer handle the throughput I needed. Was a little sad replacing them all with the less interesting (again in my opinion) ender energy conduit.
 
The cheapest option is the Buildcraft pipe, in fact I used these exclusively for power transport in one of my worlds, until very recently, when they simply could no longer handle the throughput I needed. Was a little sad replacing them all with the less interesting (again in my opinion) ender energy conduit.

If you need more than 10240 RF/t, I think it's wiser to just run multiple pipes (or manage your energy better with localized buffers).
 
Thank you guys for your answers !
At this point Ender IO seems a bit expensive for me, as soon as I get more ressources i'll give it a try!
I've got to learn a bit more about BC pipes, is there a kind of "buffer" pipe? I mean I like to connect a chest to a pulverizer so everytime I come back from a mining session, I just put every ores in the chest and it goes to pulverizer.
For now, i'm still with Tubes! it does the work pretty well and it's cheap!

Thanks again for the feedback and keep mining !
 
I've got to learn a bit more about BC pipes, is there a kind of "buffer" pipe? I mean I like to connect a chest to a pulverizer so everytime I come back from a mining session, I just put every ores in the chest and it goes to pulverizer.

Try the chute/hopper; which'll load stuff into the top of a machine.
But there isn't a magic 'buffer pipe' -you'll want to design your own system with gates/logistics.
 
As long as you're not dealing with an absurd amount of ores to be processed, you could always use a loop. I tend to have a few insertion pipes filling hoppers and then cycling the overflow back around to an iron pipe. This might not work for quarry levels of items, but as long as you're only rarely filling the hoppers (therefore using the overflow line) it works fantastically.
 
Eh, I'm just paranoid I'll forget about it and have the system back up sue to some unprocessable item getting into a machine. If it's only manual then I check it each time I deposit more items.