FTB Horizons: Daybreaker Discussion

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Stucuk

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Jul 29, 2019
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MCI Craft is a mod i would like you to consider adding. Its a mod thats been around since the start of 2014 and which has been overlooked by most mod packs.

A picture is worth a thousand words, so this video should be worth more:
 
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Nonsanity

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Jul 29, 2019
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I'll second MCICraft. I've used it the DeVinci pack and it has so many unique features that no other mod has. It's not just another "better storage" or "ore doubling" type of mod—it's a whole new beastie.

And that vid, while showing off a bunch of the cool features, doesn't even have some of the new uber-cool elements like the pixel panel:

MCICraft-example.png

Each of the letters and the blue DeVinci sign are redstone-controlled pixel panels. The DeVinci sign changes to a smiley face every few seconds.

Definitely a mod worth investigating for this pack—a relatively unknown but very cool mod. :)
 
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Nezraddin

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Jul 29, 2019
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Anyone can tell me: With the (amazing!) new worldgen, can sugarcane only be found in special biomes?

I walked dozens of chunks along every river I found near my base, ran to every little water-pool which appeared on my minimap, but couldn't find a single piece of sugarcane.
 

Kinnon21

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Jul 29, 2019
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Anyone can tell me: With the (amazing!) new worldgen, can sugarcane only be found in special biomes?

I walked dozens of chunks along every river I found near my base, ran to every little water-pool which appeared on my minimap, but couldn't find a single piece of sugarcane.
It isn't special biomes. I found some around forest ponds. The world gen is a real pain though. I traveled thousands of blocks looking for a jungle with no luck. I searched through 2 mineshafts, 3 desert temples and an end portal dungeon looking for cocoa beans with no luck, so I felt forced to cheat.


Sent from my iPhone using Tapatalk
 

D4rkWulf

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Jul 29, 2019
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It isn't special biomes. I found some around forest ponds. The world gen is a real pain though. I traveled thousands of blocks looking for a jungle with no luck. I searched through 2 mineshafts, 3 desert temples and an end portal dungeon looking for cocoa beans with no luck, so I felt forced to cheat.


Sent from my iPhone using Tapatalk
Aura Cascade has a block that spawns dungeon items. You could try that next time ;)
 

EchoingZen

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Jul 29, 2019
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Does anyone else find Realistic World Gen sort of boring to look at beyond the first world you gen with it? It's strange. Anyone know any lesser know biomes mods that keep to the spirit of Daybreaker?
 

Kinnon21

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Jul 29, 2019
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Has anybody else noticed that it takes a LOT longer to load their worlds after the 1.1.0 update?
 

Landstryder

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Jul 29, 2019
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No clue why you are getting this with Java 8. I use the CV Client to launch which goes to Vanilla MC Launcher which uses Java 8 and I have had 0 issues related to Java 8 on this pack. Strange things are afoot
Mostly boils down to hardware. Just about everyone's system is different. Just a guess but I think that some part of the Java 8 language is trying to call a function that my set of CPU/GPU/OS just does not recognize and causes Java to crash fairly consistently for me. Same thing about the rendering issue, clearly there something that has changed in Java 8 that is not backward compatible with my particular GPU.

Given the huge variance is hardware among the users of FTB client, I just think it is bad form to force an update that is clearly not stable for every platform. For now I just have to use MultiMC to launch the pack I suppose.
 

Malaclypse

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Jul 29, 2019
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Just a warning, enhanced inventories is removed in the new update and took all of my items in their chests with it.

Did this ever get fixed? I've been holding off on updating, since a bunch of my stuff is in Enhanced Inventories chests.
 

Nonsanity

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Jul 29, 2019
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I've noticed that for myself (Mac user) and other players on the server I frequent (Windows), as well as YouTubers playing on Daybreaker, that as soon as Java 1.8 was required for the Daybreaker pack there have been more crashes and visual issues—like some item's icons in inventories having randomized textures (different items with each launch of the client—very repeatable). This is running the 1.0.2 version of the pack still, so only the version of Java used has changed, and the broken textures happened immediately and continuously afterward.

Once thing to note: Java 1.8 is almost assuredly NOT a requirement for any mod. If a mod "requires" Java 1.8 it means they forgot to adjust the compiler's settings and it defaulted to the current version of the SDK installed. For any mod that won't run without Java 1.8, the mod author should be contacted and a new build without the 1.8 flag set should be made.

And for that one-in-a-million mod that is actually using a Java 1.8-specific feature... What the heck is so important in 1.8 that you have to force all other mods to run in a Java environment they've never been tested in? Please, stay with the pack—literally.

Here's hoping this gets straightened out soon. (EDIT: But don't rush if quality suffers, of course. :))
 
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Padfoote

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Dec 11, 2013
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@Nonsanity Matter Overdrive requires Java 8, and no, not by mistake. It was very much done on purpose, and the only reasoning I have seen (without actively searching) was that they do not feel a need to support Java 7 since Oracle no longer does.
 

Stucuk

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Jul 29, 2019
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Maybe for the holograms / graphics?
Java has nothing to do with Graphics. OpenGL does the graphics and it has nothing to do with Java. Unless a mod uses a feature thats only added in Java 8 (Which there is no real justification to use in a Minecraft mod) then it should always be compiled for Java 7 as that is what most other mods compile against (Compiling against Java 7 does not stop it running on Java 8. Its forward compatible)
 

Nonsanity

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Jul 29, 2019
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@Nonsanity Matter Overdrive requires Java 8, and no, not by mistake. It was very much done on purpose, and the only reasoning I have seen (without actively searching) was that they do not feel a need to support Java 7 since Oracle no longer does.

If that's so, then I'd be happy to give up Matter Overdrive in order to have Minecraft and all the other mods working correctly in this pack. (Just sayin'.) Anyone else?
 

tedyhere

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Jul 29, 2019
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If folks are having this many issues I say make Matter Overdrive go away if it isn't going to support 1.7
 

Type1Ninja

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Jul 29, 2019
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You know, @Gideonseymour DID ask if this was ok before doing it... There was some dissent, but not as much as right now. If you were going to get THIS upset, you should have done so earlier. :p
 
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Stucuk

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Jul 29, 2019
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You know, @Gideonseymour DID ask if this was ok before doing it... There was some dissent, but not as much as right now. If you were going to get THIS upset, you should have done so earlier. :p
Its a different issue. The problem is that people are experiencing bugs with Java 8 being used with this mod pack which didn't exist with Java 7. Its not an issue of forcing people to use Java 8 and them not wanting to.