Hey,
im running a FTB Beyond Server on my dedicated Rootserver.
Rootserver Specs:
Debian 9
Java 8
12 Cores
32GB RAM
The Modpack is modified with Sponge and some Sponge Plugins.
I know that the main Java Part is running on only one core. I think thats the Problem.
The Server laggs with more than 10 Players (Usually 20 Players online).
I use the standard startscript with 28GB allocated RAM. I tried parameters like -XXarallelGCThreads=20, but I think this isnt working.
Are 20 Players too much or what can i do to fix this laggs?
im running a FTB Beyond Server on my dedicated Rootserver.
Rootserver Specs:
Debian 9
Java 8
12 Cores
32GB RAM
The Modpack is modified with Sponge and some Sponge Plugins.
I know that the main Java Part is running on only one core. I think thats the Problem.
The Server laggs with more than 10 Players (Usually 20 Players online).
I use the standard startscript with 28GB allocated RAM. I tried parameters like -XXarallelGCThreads=20, but I think this isnt working.
Are 20 Players too much or what can i do to fix this laggs?