Finding lots of Nikolite

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Bickers

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Jul 29, 2019
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quarrying will find ALOT so will silktouching it and useing a industrial grinder i think i have like 2k blocks of the stuff from those methods
 

Bomb Bloke

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Jul 29, 2019
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I silk touched it and ran it through the industrial grinder. I did this purely because I wanted the diamond dust. I'm yet to use the actual nikolite for anything other then thaumcraft research and it's currently next to filling a diamond chest. Even grinding it was a chore, because each ore block gives something like 12 nikolite, meaning I had to empty the grinder nearly constantly in order to keep production going. Learn from my mistakes and have the resources pumped out automatically!

The actual ore spawns deep, but in large quantities. Find a crevice or abandoned mine or somesuch and go to town with it.
 

baw179

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Jul 29, 2019
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Wait.. ? How can anyone run out of nikolite?o_O Surely some wind up or you've never been underground. Once you get down to diamond level it's about as common as the stone you're digging to find it. :eek:
 

TangentialThreat

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Jul 29, 2019
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Are you just burning it in the mat fab in place of scrap?

I silk touched it and ran it through the industrial grinder. I did this purely because I wanted the diamond dust. I'm yet to use the actual nikolite for anything other then thaumcraft research and it's currently next to filling a diamond chest. Even grinding it was a chore, because each ore block gives something like 12 nikolite, meaning I had to empty the grinder nearly constantly in order to keep production going. Learn from my mistakes and have the resources pumped out automatically!

The actual ore spawns deep, but in large quantities. Find a crevice or abandoned mine or somesuch and go to town with it.

With some golems or Applied Energistics you can make both input and output automatic and non-laggy. A formerly frustrating machine is now a thing of beauty.
 

Golrith

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Nov 11, 2012
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I've been running out of nikolite too, but then I am building a RP solar panel array, and a sorting system that needs a lot of sorting machines and bat boxes. Those stacks soon get used up :D One solar panel is half a stack of nikolite.
 

Kraviec

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Jul 29, 2019
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Maybe you're looking too deep. Try y level ~60. Especially in high biomes, like hills.
 

ThemsAllTook

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Jul 29, 2019
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I must be doing it wrong, because I always end up with a huge surplus of nikolite, to the point where I ignore it completely on caving trips now. What use are you finding for so much of it?
 

Heliomance

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Jul 29, 2019
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But sorting machines need barely any power! I ran four sorting machines off two thermopiles, and I probably could have done it with one! You don't need a massive solar array, just a few will do everything you ever need. None of the blutricity machines actually need all that much.
 

Omicron

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Jul 29, 2019
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I used to drive 12 sorters and 2 retrievers off of one single thermopile :p Admittedly, they weren't handling permanent high throughput, but even with a quarry running at 10 MJ/t I still had enough blutricity leftover to charge some battery boxes as buffer to drive a blulectric furnace and blulectric alloy furnace next to my crafting tables for on-demand smelting.

People often think they need god knows how much power for their appliances, because of the comparatively large internal buffer that takes a while to charge (and the machine won't even operate under 60% charge status). But in truth, the only things that need any significant power are the two furnaces, and maybe the frame motor if it has a lot of blocks (100+) to handle with rapid pulses. And then, of course, there's the blulectric engine.
 

Heliomance

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Jul 29, 2019
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Yeah, my housemate is crazy. For a while, his base's main power came from a massive blulectric solar array powering a blulectric engine.
 

Golrith

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But sorting machines need barely any power! I ran four sorting machines off two thermopiles, and I probably could have done it with one! You don't need a massive solar array, just a few will do everything you ever need. None of the blutricity machines actually need all that much.
The solar array is powering a blulectric engine to produce MJ, about 1MJ per panel I believe. Besides, nothing much else to use it on.
I've also been setting up a dedicated bat box and solar/therm for each of my sorting machines, to save running a ton of cable everywhere, since in my setup I'm sorting into enderchests with sorting machines to pull out again (instead of filters and timers), which then are located in the relevant building to process the materials. Again, overkill, but nothing much else to use the resources on.

Actually quite nice to run out of Nikolite, along with redstone thanks to energy conduits.
 

Omicron

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The solar array is powering a blulectric engine to produce MJ, about 1MJ per panel I believe.

Nope. Each panel will produce (slightly less than) 0.2 MJ/t. You need about 124-128 panels in a dense circular configuration around a central engine in order to saturate the engine with power (at that point it will produce around 24-25 MJ/t).
 

Bigglesworth

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Jul 29, 2019
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Ran... out?

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But sorting machines need barely any power! I ran four sorting machines off two thermopiles, and I probably could have done it with one! You don't need a massive solar array, just a few will do everything you ever need. None of the blutricity machines actually need all that much.

They will handle infinite amounts of machines is nothing is running through them. :p
 

Golrith

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Nope. Each panel will produce (slightly less than) 0.2 MJ/t. You need about 124-128 panels in a dense circular configuration around a central engine in order to saturate the engine with power (at that point it will produce around 24-25 MJ/t).
Ah, In about one second is 1-2MJ, which is what I'm seeing. Have about 20 panels now so far, combined with 3 peat fired engines, that's providing all the power I need at the moment. Only time I've drained the power was when I was making a load of lava.
Now I've finally got a quarry up and running, I may need to boost my power for all my machines to process the material. Quarry is currently powered manually by biogas engines until I can have better power transfer.
 

KyoNeko66

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Jul 29, 2019
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Nope. Each panel will produce (slightly less than) 0.2 MJ/t. You need about 124-128 panels in a dense circular configuration around a central engine in order to saturate the engine with power (at that point it will produce around 24-25 MJ/t).

Why would it have to be in a circulair configuration? Granted i dont know a whole lot about RP2.. But does it matter in what way the solar panels are set up? I though they would transfer there power just fine even if there all in strait line.
 

Golrith

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There's resistance for each RP power block that the power has to pass through (wires and machines), so there's an optimal radius before any further panels won't be able to supply power as it's all lost to resistance. I think Omicron told me a radius of 6 panels is the most you can get in an array.
Seems to be working for me.
 

Omicron

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Why would it have to be in a circulair configuration? Granted i dont know a whole lot about RP2.. But does it matter in what way the solar panels are set up? I though they would transfer there power just fine even if there all in strait line.

Yes, they will transfer to neighbouring panels just fine. However there is electrical resistance at work, meaning the longer a distance becomes, the harder it is to move a certain amount of current (amperes) over that distance. Have a look at my blutricity guide. The end result, simplified, is basically that to transfer in a single tick the 2 amps that a solar panel creates per tick, you need a certain potential difference between the panel and a neighbouring conductor. If you have less potential difference available, you cannot transfer the full 2 A, meaning less power (V * A) arrives on the other side.

Thus, if you have a singular long line of 128 panels, you need to pay the "transfer price" so often that you'll only manage to bring a mere fraction of the current all the way to the engine, even with the maximum potential difference of 40 V that the engine can produce (it will not run below 60 V, and the panels won't produce power above 100 V). And keep in mind that you don't have just 2 A to move over 128 steps, oh no. From the first to the second it will be 2 A, but from the second to the third, 4 A, then 6 A, then 8 A and so on as each panel adds its current output.

You can easily determine how much current you can move over what distance with which potential difference with a variant of Ohm's Law: n * Ω = dV * A (number of conducting blocks multiplied by specific resistance of conducting blocks equals potential difference multiplied by current). Solve for n to get the maximum possible distance, solve for dV to get the minimum required voltage difference, or solve for A to get the maximum possible current.

Thus the ideal setup minimzes distance of all panels to the engine, meaning a circular setup. The number of solar panels being 124-128 is a direct result of the engine more and more rising in voltage as you supply more and more power, thereby reducing the possible potential difference you can use to move even more power to it. The state around 24 MJ/t is an equilibirium point where the potential difference allows just enough power to be brought in to maintain that voltage level. Adding more solar panels will not produce anything because their produced power cannot be moved to the engine; the panels will just sit idle.