Finding entity update time

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silentrob

New Member
Jul 29, 2019
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I'm running a small (2 player) Blood and Bones server. Most of the time everything runs great, but once in a while we get a huge TPS drop. If I'm online at the time, I can run Opis, and I'll typically find a few of the SpecialMobs running at over 20000 μs (20 ms) each. Yesterday I had one at over 100 ms! Using /opis_kill for those entities solves the lag immediately.

So my problem is how to deal with these when I'm not online. Opis has some functionality for seeing mobs at the console (e.g. /opis_nent) but I can't find a way to figure out which mobs are causing the lag. Is there an Opis command I may be missing, or maybe another mod that can get me this info?