The world is under the Mindcrack Pack
I am trying to make an automatic villager breeder and sorter which will pull villagers out of the breed area, and sort them. I only want farmer villagers since I want to make a little bit of emeralds with my massive supply of wheat. I want the sorter to pull of farmers, and kill the rest through some means which doesn't get rid of the mine carts (such as via mystcraft crystals). For the farmers, I want them in a line where I can manually decide who lives and dies depending on the trade. However, I don't know how to do it.
)I don't want a villager breeder based off of critical mass, since I want to limit the number of entities. (Docm?)
)I don't know how I'm going to pull them out, and recycle the mine carts back. (Cart deployer?)
)The design doesn't have to be super compact, since it's easier to build and understand that way.
)I want to implement villager detectors and switch rails.
)I want most of it hidden underground, excluding the breed activating villager which needs to be near the doors..which themselves need light. I also want the line of farmer villagers visible
)Depending on how the villagers die, they could stay in a holding track until dead, or go through a damage track... whatever you think.
If anyone could type up how I would do this in (much) detail (part by part), I would truly appreciate it. I hope the above requirements don't make me come off as too picky. I would really love it if you build it in MC so I can also make it by looks.
I am trying to make an automatic villager breeder and sorter which will pull villagers out of the breed area, and sort them. I only want farmer villagers since I want to make a little bit of emeralds with my massive supply of wheat. I want the sorter to pull of farmers, and kill the rest through some means which doesn't get rid of the mine carts (such as via mystcraft crystals). For the farmers, I want them in a line where I can manually decide who lives and dies depending on the trade. However, I don't know how to do it.
)I don't want a villager breeder based off of critical mass, since I want to limit the number of entities. (Docm?)
)I don't know how I'm going to pull them out, and recycle the mine carts back. (Cart deployer?)
)The design doesn't have to be super compact, since it's easier to build and understand that way.
)I want to implement villager detectors and switch rails.
)I want most of it hidden underground, excluding the breed activating villager which needs to be near the doors..which themselves need light. I also want the line of farmer villagers visible
)Depending on how the villagers die, they could stay in a holding track until dead, or go through a damage track... whatever you think.
If anyone could type up how I would do this in (much) detail (part by part), I would truly appreciate it. I hope the above requirements don't make me come off as too picky. I would really love it if you build it in MC so I can also make it by looks.