Does this look solid, or are there any gaping holes that I am not aware of? This would be my first time using MJ as a primary power source (I usually use IC2 EU). FTB Unleashed 1.1.3
Automated Wheat farms -> Wheat/Seeds -> Plantballs (undecided on how to actually farm the wheat, open to suggestions)
Some wheat pulled aside for compost (directly in recipe)
Some plantballs pulled aside for compost (macerate to dirt)
Once I have plantballs and compost, I would process in fermenters to biomass, and from there in stills for ethanol.
I would then be able to use the ethanol directly in combustion engines, or in a railcraft boiler. I realize I can use the biomass directly, but that 30% ratio sounds awfully nice (almost on-par with oil:fuel)
Doing some research a good ratio of fermenters to stills is 2:9, so I will use that as my base "unit" and create farms as required to fill that. I'm not decided on how to power things yet, I'm only concerned with raw production right now. I'm aware that I would need to "jump-start" this system with MJ to get things moving, but I should have a net-positive in MJ output even after powering the machines required for all of this.
Am I on the right track? If I'm looking at things right, I should have no "waste" products from all of this, only possible surplus of wheat/seeds (which is OK with me - stick em in a DSU and they are there if you need them)
Automated Wheat farms -> Wheat/Seeds -> Plantballs (undecided on how to actually farm the wheat, open to suggestions)
Some wheat pulled aside for compost (directly in recipe)
Some plantballs pulled aside for compost (macerate to dirt)
Once I have plantballs and compost, I would process in fermenters to biomass, and from there in stills for ethanol.
I would then be able to use the ethanol directly in combustion engines, or in a railcraft boiler. I realize I can use the biomass directly, but that 30% ratio sounds awfully nice (almost on-par with oil:fuel)
Doing some research a good ratio of fermenters to stills is 2:9, so I will use that as my base "unit" and create farms as required to fill that. I'm not decided on how to power things yet, I'm only concerned with raw production right now. I'm aware that I would need to "jump-start" this system with MJ to get things moving, but I should have a net-positive in MJ output even after powering the machines required for all of this.
Am I on the right track? If I'm looking at things right, I should have no "waste" products from all of this, only possible surplus of wheat/seeds (which is OK with me - stick em in a DSU and they are there if you need them)