So yeah, they sound nice in concept but due to having some lacks like a better filter pipe or something that filter which things are allowed to be inserted or a filter pipe for liquids or a restrictive pipe that would only let certain types pass (so only energy or only liquids or only energy and liquids)
I tried making a testcase: 3 Portable tank stacks with steam, fuel and lava
a Steam Oven
a chest with pulverised dusts
another empty portable tank beyond the intersection to steam oven
and a chest beyond the steam oven to put the ingots into
so, first issue, filter pipes only allow one item per side, so I don't quite want to make a block of them to filter out the correct items..
Oh right, lets use MFR's Item Router.. oh wait now liquids can't go through the pipes so i have to run pipes under it...
ok, but now the items can not only go into the item router but since it searches the whole network and you can't say "only put stuff into here and stop going"
Ok, so lets put a filter pipe and just stick some unused item in all exits (since they dont seem to filter liquids or energy everything except items will pass through that then, and just the items through the router
And now the whole piping system is sooo large that it takes forever to get steam to the steam oven and such :/
My other idea would be running the pipes from the input to the output directly, putting an item router at the output chest which only accepts ingots and an item/liquid router on the sides of the pipes that route the dusts and steam to the steam oven, the issue here being, if it would e.g. be squeezer, it needs power, I can't only route power through the pipes though and making a RS/cell thingy just for that each time would be expensive
so my main issues are:
I tried making a testcase: 3 Portable tank stacks with steam, fuel and lava
a Steam Oven
a chest with pulverised dusts
another empty portable tank beyond the intersection to steam oven
and a chest beyond the steam oven to put the ingots into
so, first issue, filter pipes only allow one item per side, so I don't quite want to make a block of them to filter out the correct items..
Oh right, lets use MFR's Item Router.. oh wait now liquids can't go through the pipes so i have to run pipes under it...
ok, but now the items can not only go into the item router but since it searches the whole network and you can't say "only put stuff into here and stop going"
Ok, so lets put a filter pipe and just stick some unused item in all exits (since they dont seem to filter liquids or energy everything except items will pass through that then, and just the items through the router
And now the whole piping system is sooo large that it takes forever to get steam to the steam oven and such :/
My other idea would be running the pipes from the input to the output directly, putting an item router at the output chest which only accepts ingots and an item/liquid router on the sides of the pipes that route the dusts and steam to the steam oven, the issue here being, if it would e.g. be squeezer, it needs power, I can't only route power through the pipes though and making a RS/cell thingy just for that each time would be expensive
so my main issues are:
- Filter pipes dont seem to have enough slots to effectively filter items into one direction
- Can't effectively restrict which items are put into a thingy
- Can't filter liquids
- Can't restrict pipes to a specific usage (e.g. only let energy and liquids pass through, or only items and liquids, etc)
- Can't tell the system to stop searching and insert in first/nearest inventory only or such