Open Extra Utilities Biome Markers don't craft properly

Discussion in 'FTB Beyond' started by phreeck, Mar 29, 2017.

  1. phreeck

    phreeck Guest

    Summary of the problem Extra Utilities Biome Markers don't craft properly

    Pack Version 1.2.1

    What is the bug? The biome markers used in the terraformer and quantum quarry all craft a blank biome marker.

    Mod & Version Extra Utilities 1.3.3

    Link to log file

    Is it repeatable?

    Known Fix
  2. CDArena

    CDArena Guest

    That is how biome markers work.

    You start by crafting a blank marker - then go to the desired biome and right-click the blank marker to make it into a specific biome marker...

    Shift-right click to reset it to a blank marker, and then you can go to a new biome and save that one instead.
    Last edited: Mar 29, 2017
  3. phreeck

    phreeck Guest

    Really? Thanks for the info, I looked high and low on google and the in-game manual for answers but nobody said anything and I figured that it was some weird recipe bug since they show an actual, craftable recipe for the working biome markers.
  4. CDArena

    CDArena Guest

    Now THAT is a bug! :rolleyes: (But with the EU2 mod itself, not the Beyond mod pack)

    Why show a recipe for a specific biome marker if it is only "crafted" by clicking a blank marker in a biome?

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