Exception in server tick loop when someone joins [SOLVED]

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ThanatosVI

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Jul 29, 2019
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Hey FTB community, I got a problem and hope you can help me on it.

Im playing Feed the Beast:Unhinged in Singleplayer LAN for about 2 weeks now. Everything went fine in that time up to today.
Today it started to crash when someone tries to join my Server. They receive a "Internal Server Error" and my client crashes shortly after with an "Exception in server tick loop"

Crash Report:
http://pastebin.com/EEX9tf97
Full Log (if it is any longer ...):
http://pastebin.com/zhtap37G

As long as nobody joins everything works fine.
I tried several things "to fix it":
- Deleting Player and States info from the save, didnt help
- using Minecraft Region Fixer 0.8 , but this tool said the world is fine (single player does as well ...)
- Deleting lots of random data in the save, I joined at the place I last logged out but everything we built was deleted, this worked but its like starting a new world ...
- Tried to remove erverything that Ive done since the last session. (manually destroying every machine and item build since the prior session; problem: cant say if I didnt miss a little thing. However removed and destroyed all Ender Tanks and generators placed since then.), that still didnt work
- Reinstalled the whole FtB:Unhinged Modpack and copied the world and configs in the newly installed version, didnt work either.

Other worlds (new generated as I got no other saves) work perfectly fine.

Hope someone can help me with that, we achieved quite a lot in those 2 weeks and I got no further backups (from earlier days).

update:
I tried deleting every region 1 by 1: After some regions the Error changed to something that could be specified to a Rift as cause.
After that I reverted all my changes and deleted the "DimensionalDoorsData" files and everything works fine again.

Im happy that I didnt lose anything in the process. Nonetheless Ill keep a daily backup from the save from now on.
 
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