Evolution Discussion Thread


New Member
Jul 29, 2019
Theme: Game is based in the Erebus dimension starting with primitive technology. Players slowly progress through a series of technological innovations with the Progression Mod as they approach a "modern" age of technology and eventually future tech. Available recipes are severely limited to the current "age" that the player is in.

Example: Very start of the game, players can only use items they find and food that is foraged. Agriculture and metal working are locked behind their respective ages.
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