Dynmap and Mystcraft

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wipiid

New Member
Jul 29, 2019
23
0
0
Hey everyone,
I am running into an issue with a small personal server.
I added dynmap because we like to be able to keep track of our locations for visiting eachother etc...
so i had mystcraft enable and we all really enjoyed it, but each age that was created made a new map that had to be rendered etc... it started bogging the server down, and this is a beefy machine.
core i7 3820 @3.6ghz
32gb ram
win8 x64

so i ended up disabling mystcraft, which sucked.

i have been looking for a way to bring back mystcraft but keep all the ages from being put into dynmap.
besides manually disabling each one. which can be very hard when you =firs start by maker 60-70 at the start to just get the symbols for your notebook. multiply that by 3-4 people and it goes insane. without dynmap the server handles it perfectly fine no issues at all. but with dynmap it starts slowing up.

so anyone find a way to do this manually, i only want overworld and twilight in dynmap.
 

wipiid

New Member
Jul 29, 2019
23
0
0
there is but there is no solution provided, hence why i asked about my specific issue.
 

Idgarad

New Member
Jul 29, 2019
18
0
0
Cut and Paste


This trick seems to work. Set "deftemplatesuffix" to something invalid, eg. "nope", and configure worlds.txt to look something like this:
Code:
worlds:
- name: FTB-Beta-A
title: "World"
template: hires
- name: FTB-Beta-A_nether
title: "Nether"
template: nether
- name: FTB-Beta-A_the_end
title: "The End"
template: the_end
- name: FTB-Beta-A_7
title: "Twilight Forest"
template: normal