So 1.0.0 released and had most BOP biomes disabled. It also had some worldgen issues that created small biomes and 99% water worlds for some people. Then 1.0.2 enabled all BOP biomes again, which made jarring edges on most peoples worlds when they explored further but fixed the other worldgen issues. Now 1.0.3 comes out, reverting back to the old 1.0.0 BOP configs (without the old worldgen issues it seems), but again causing unnatural edges to some biomes on existing worlds.
This seems like stuff we'd want to avoid at all costs. I agree you should never install BOP and leave everything enabled because it makes it very challenging to find certain biome-specific things. However, swapping configs when it comes to worldgen causes some issues on existing worlds.
So what's going on here? Are these BOP configs final or was enabling them all in 1.0.2 simply an error?
This seems like stuff we'd want to avoid at all costs. I agree you should never install BOP and leave everything enabled because it makes it very challenging to find certain biome-specific things. However, swapping configs when it comes to worldgen causes some issues on existing worlds.
So what's going on here? Are these BOP configs final or was enabling them all in 1.0.2 simply an error?