[DW20] Lighting bug, flickering light levels based on viewing angle

zenkmander

New Member
Jul 29, 2019
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I posted this on the FTB subreddit but thought I should ask here too. What could be causing this? Before/after pictures are below.

Basically it's like the game gets confused about light level/render distance based on viewing angle. This happens with other texture packs as well as vanilla textures. I've adjusted every video setting (lighting, render distance, field of view etc) and that has no effect. I also went through and removed/replaced every torch/firefly/nitor, no difference.

This started happening recently, no idea what caused it. I thought it might have to do with the Night Vision module of Modular Power Suits, but the same weird light flicker happens with night vision on.
2014-01-03_12.16.13.jpg 2014-01-03_12.16.15.jpg 2014-01-03_12.40.28.jpg 2014-01-03_12.40.33.jpg 2014-01-03_14.52.15.jpg 2014-01-03_14.52.16.jpg 2014-01-03_14.52.28.jpg 2014-01-03_14.52.30.jpg
 
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zenkmander

New Member
Jul 29, 2019
68
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Yeah it's strange. I've moved on to a TPPI server and haven't had the issue. Hopefully it stays that way but who knows.

Just curious what video card are you using?