Hi all,
I have a DW20 1.10 instance set up on a Ubuntu 16.04 virtual machine. I've given it 4 cores and 8GB of RAM for starters.
I'm noticing that there is very high lag when loading new chunks, noticeable to fellow players where blocks delay in breaking.
Using htop I notice that really there is only ever 1 core that will spike and max out, the rest do nothing. It would make sense that this is where the lag is coming from.
Are there any arguments/parameters to include in the serverstart.sh or any tips that someone could offer to improve performance.
Seems to be a lack of linux info but I'm hoping someone can steer me in the right direction.
Let me know if you need any extra information.
I have a DW20 1.10 instance set up on a Ubuntu 16.04 virtual machine. I've given it 4 cores and 8GB of RAM for starters.
I'm noticing that there is very high lag when loading new chunks, noticeable to fellow players where blocks delay in breaking.
Using htop I notice that really there is only ever 1 core that will spike and max out, the rest do nothing. It would make sense that this is where the lag is coming from.
Are there any arguments/parameters to include in the serverstart.sh or any tips that someone could offer to improve performance.
Seems to be a lack of linux info but I'm hoping someone can steer me in the right direction.
Let me know if you need any extra information.