Im not sure if this is a technical bug or am i plain stupid.
I have a tree farm made using Steve's Carts. The tree farm is connected to a cargo manager which is connected to a cargo distributer. I use a filter/transposer to pull items out of the cargo manager from the cargo distributer. The tubes are connected to 3 barrels each containing the products of the farm.
Here comes the problem. The tubes ontop of the barrels often dissapear on 2 occasions on 2 different servers. REPEATEDLY. It doesnt dissapear when im looking at it and when i came back after i done some things, the tubes dissapear. The chunk are loaded and therefore it should not be entity overload on a single tube. (Not sure if theres a function to explode the pipe on entity overflow but i know BC have one.)
Regardless it have happened MANY times and its getting fustrating. What am i doing wrong ?
I have a tree farm made using Steve's Carts. The tree farm is connected to a cargo manager which is connected to a cargo distributer. I use a filter/transposer to pull items out of the cargo manager from the cargo distributer. The tubes are connected to 3 barrels each containing the products of the farm.
Here comes the problem. The tubes ontop of the barrels often dissapear on 2 occasions on 2 different servers. REPEATEDLY. It doesnt dissapear when im looking at it and when i came back after i done some things, the tubes dissapear. The chunk are loaded and therefore it should not be entity overload on a single tube. (Not sure if theres a function to explode the pipe on entity overflow but i know BC have one.)
Regardless it have happened MANY times and its getting fustrating. What am i doing wrong ?