Disable boiler explosions in Railcraft?

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GreenZombie

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Jul 29, 2019
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So, after wandering away from my base with a boiler running, a chunkloading issue caused the boiler to keep operating, but its water supply to ... "dry up". (Basically, an item pipe from a buildcraft quarry passed close enough to the boiler to keep it loaded).

Resulting in a "fun incident" when I returned from the nether, water started flowing and hit the boiler.

Rather than messing around with chunk loaders (I actually WANT the boiler to not be on when I am away otherwise it wastes the limited fuel I have from a nearby oil well).

Is there something I missed that would allow me to disable boiler explosions?
 

Golrith

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Don't think so, all you can do is try to ensure your water supply is in the same chunk as the boiler.
 

GreenZombie

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I was hoping to avoid moving the water source.
To make the game "interesting" I don't move infinite water sources for industry, preferring to pipe them in. Otherwise, two source blocks and an accumulator can replace railcraft water sidings, pumps from nearby lakes, or other epic engineering challenges.
 

Staxed

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I'd hardly consider getting water from one place to another an epic engineering challenge :), but whatever floats your boat! lol.
 

Golrith

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I was hoping to avoid moving the water source.
To make the game "interesting" I don't move infinite water sources for industry, preferring to pipe them in. Otherwise, two source blocks and an accumulator can replace railcraft water sidings, pumps from nearby lakes, or other epic engineering challenges.
I had a similar issue with a mek build. Placed some Railcraft water towers near an ocean (for looks), then ran a water pipe from those towers to my base. Went off exploring for something, came back, wondered why many of my water using machines were idle. 90% of my mek water pipeline had vanished :S Don't you just love when MC does odd things.
 

AlanEsh

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OK so you have your "realistic" water pipe moving water from some natural infinite source... keep that and just put an Aqueous Accumulator under the boiler as a backup. I mean, you've already done the work, the setup meets your criteria for a semi-realistic engineering feat, so put the AA under and forget it.
 

Staxed

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Man, so what are all of the documentaries I've seen about Roman aqueducts, Hoover Dam, etc all about?

We are talking about minecraft, maybe you missed that? ;)

Though...it's 2014, the roman aqueducts and hoover dam no longer present an engineering challenge. However, a machine that can produce infinite water from a finite source...now that seems challenging.
 

DanteGalileo

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We are talking about minecraft, maybe you missed that? ;)

Though...it's 2014, the roman aqueducts and hoover dam no longer present an engineering challenge. However, a machine that can produce infinite water from a finite source...now that seems challenging.

It's 2014 and almost half of the people on the planet do not have flushing toilets... And in SSP Minecraft I am the only being on the entire planet with a water pipe in my home.

And not all of us play the same way and some of us feel fighting skeletal archers and zombies dressed like a starship trooper is a bit much.

Fwiw, I always build right near a natural river or body of (what looks to be) fresh water, put railcraft water tanks over buildcraft water springs, etc...
 
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Staxed

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It's 2014 and almost half of the people on the planet do not have flushing toilets... And in SSP Minecraft I am the only being on the entire planet with a water pipe in my home.

And not all of us play the same way and some of us feel fighting skeletal archers and zombies dressed like a starship trooper is a bit much.

you seem to be trying to start an arguement where none exists...perhaps you missed this part of my post that you originally quoted:

me said:
:), but whatever floats your boat!
 

DanteGalileo

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Nope. Genuinely sorry if I came off that way.

At work and just trying to make the hours pass. ;)

Anyway, I like AlanEsh's idea about still trying to do it legit but still using the aqueous accumulator to make it failsafe with chunkloading stuff.
 
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DanteGalileo

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Most of the day I am insulting Juventus fans on soccer forums and I guess I just carry some of that vitriol around with me...
 

Celestialphoenix

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Tartarus.. I mean at work. Same thing really.
I play the same way- moving liquid sources kills a lot of the engineering/design you can pull off.
(try mixing this with using water channels to push items about)​

The problem here is the water source unloads- cutting off supply to the boiler.
Try chunkloading the water supply, but not the boiler.
Or build a cut off mechanism- a terrain smasher targeting the water pipe. (assuming you have some way to detect the boiler drying out)
Also did you build in the 8 chunks surrounding the spawn point?
-I think vanilla MC keeps those loaded at all times.