Please, please, log less stuff.
Starting a DW20 server, and trying to diagnose a crash, I found the log file to be over a megabyte of text. Seriously?
I see many mods actually tag their messages as "WARN" or "INFO". I can work with that.
But many, many mods, do not tag their messages in any way. I don't know which mods made most of the text in there, and most of the warning messages have been emitted by those self same mods since MC version 1.4.7 or earlier.
Why exactly keep on emitting a warning about some condition you clearly have no intention to ever fix?
So, please PLEASE think about server operator/owners when deciding what to log in your release builds. And give us some way to disable your development logging.
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Also, a way to actually turn off your mods version checking when included in a modpack would be nice. A vast number of mods seem to have decided that version checks will always happen and the setting, if present, just prevents a message in the clients GUI.
Starting a DW20 server, and trying to diagnose a crash, I found the log file to be over a megabyte of text. Seriously?
I see many mods actually tag their messages as "WARN" or "INFO". I can work with that.
But many, many mods, do not tag their messages in any way. I don't know which mods made most of the text in there, and most of the warning messages have been emitted by those self same mods since MC version 1.4.7 or earlier.
Why exactly keep on emitting a warning about some condition you clearly have no intention to ever fix?
So, please PLEASE think about server operator/owners when deciding what to log in your release builds. And give us some way to disable your development logging.
--
Also, a way to actually turn off your mods version checking when included in a modpack would be nice. A vast number of mods seem to have decided that version checks will always happen and the setting, if present, just prevents a message in the clients GUI.