When building your bases, some people like to go basic cubes, while others tend to get... creative. Sometimes you come up with a cute trick which is both aesthetically pleasing and mechanically superior.
This thread is for those. Show off your cute tricks for base construction, how and why they work, what mods are needed for them... this is your time to shine.
Allow me to start off with a cute technique I call the 'water tunnel'. On first face, it doesn't seem to be much different from any old glass tunnel running underwater.
But when you get down there, you'll notice a slight changeup. Instead of just a boring old glass tunnel, it's using signs to hold the water at bay, with glass panes as walls. These are actually very important for the mechanical aspect. You see, because of the way Glass Panes allow collision but deny water in that block, you can press up against the glass pane and jump... and you'll jump into the water and out your tunnel. It also permits you to jump into the water and dive down to safety in your tunnel!
It looks REALLY cool when you have Optifine and a texture pack which works well with connected textures. Here's how it looks in Soartex Fanver for the Direpack
So why bother with this design? Well, here at ShneekeyCraft LLC, we have determined that mobs (except for endermen and blazes) swim. In fact, they will always swim when in water, because they don't want to drown. Because of this, any base entrance which is entirely submurged is completely safe from normal mob entrance. It's even safer than a wooden door, because it can't be knocked in!
This is a purely vanilla mechanic, so unless a mod changes how water and glass panes and signs interact, it'll work with any and all instances of Minecraft!
So, that's one of my architectural techniques. Share yours!
This thread is for those. Show off your cute tricks for base construction, how and why they work, what mods are needed for them... this is your time to shine.
Allow me to start off with a cute technique I call the 'water tunnel'. On first face, it doesn't seem to be much different from any old glass tunnel running underwater.
But when you get down there, you'll notice a slight changeup. Instead of just a boring old glass tunnel, it's using signs to hold the water at bay, with glass panes as walls. These are actually very important for the mechanical aspect. You see, because of the way Glass Panes allow collision but deny water in that block, you can press up against the glass pane and jump... and you'll jump into the water and out your tunnel. It also permits you to jump into the water and dive down to safety in your tunnel!
It looks REALLY cool when you have Optifine and a texture pack which works well with connected textures. Here's how it looks in Soartex Fanver for the Direpack
So why bother with this design? Well, here at ShneekeyCraft LLC, we have determined that mobs (except for endermen and blazes) swim. In fact, they will always swim when in water, because they don't want to drown. Because of this, any base entrance which is entirely submurged is completely safe from normal mob entrance. It's even safer than a wooden door, because it can't be knocked in!
This is a purely vanilla mechanic, so unless a mod changes how water and glass panes and signs interact, it'll work with any and all instances of Minecraft!
So, that's one of my architectural techniques. Share yours!