Custom IP

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RokasX

New Member
Jul 29, 2019
2
0
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I'm trying to play one of the new 1.6.4 modpacks (Direwolf20) but I have run into a problem I'm hoping someone here has an answer for. I have my computer connected wireless to a router for internet but I also have a router in my room so I can play minecraft with friends with laptops in my room without the wireless lag issue. Before I would just use Custom Lan Mod which lets you force lan to open on a specific ip(wired). Does anybody here know an updated substitute or a way to to set up computer for it to run minecraft through wired connection instead of default wireless. I also figured I could host a server and run a client on same computer which lets me choose ip but I'm having all sorts of performance issues for some reason(main sound lag).

OS: Windows 8 (64bit)
Processor: AMD FX(tm)-6300 Six-Core 3.50GHz
Ram: 16gb
GPU: Geforce GT 640
SSD Drive
 

kaovalin

New Member
Jul 29, 2019
782
0
0
1) Put the router on different IP network than the WLAN
2) Ping router to confirm it reaches said IP network (router's internal IP address)
3) Host server somewhere on that IP network (can be yours)
4) Connect to server via specific IP (127.0.0.1 if server is running on that computer)

Your computer runs the server anyways. Might as well make a stand alone server for it and make your life easier. No additional mods required. Also if you already have a single player world, just copy over the world folder from the save to the server. There are tutorials on moving a SSP world to SMP. Additional advantage to having a server, dedicating additional RAM specifically to the server. If you locally host the server on your machine and want to continue to use it for SSP, the only difference to you is you hit the multiplayer button instead of single player. There isnt a functional difference really.
 

Bruigaar

New Member
Jul 29, 2019
196
0
0
Always host a multiplayer server on a dedicated machine, that is unless your machine is a beast. If you play on the same box as your server you have a very high chance that anyone else who connects to that server will get stuttering desync. It doesn't always happen and you may get lucky but I am giving you foreknowledge so that you can prepare.


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