Bug crashing due to soul fray debuff upon respawn in multiplyaer (direwolf20 1.7 v 1.0.3)

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marioman63

New Member
Jul 29, 2019
4
0
0
hello, i am getting the following crash upon logging into a server that i frequent:


---- Minecraft Crash Report ----
// Quite honestly, I wouldn't worry myself about that.

Time: 2/11/15 6:37 PM
Description: Ticking entity

java.lang.NullPointerException: Ticking entity
at net.minecraft.potion.PotionEffect.func_76455_a(PotionEffect.java:105)
at net.minecraft.entity.EntityLivingBase.func_70679_bo(EntityLivingBase.java:524)
at net.minecraft.entity.EntityLivingBase.func_70030_z(EntityLivingBase.java:293)
at net.minecraft.entity.Entity.func_70071_h_(Entity.java:318)
at net.minecraft.entity.EntityLivingBase.func_70071_h_(EntityLivingBase.java:1561)
at net.minecraft.entity.player.EntityPlayer.func_70071_h_(EntityPlayer.java:288)
at net.minecraft.client.entity.EntityClientPlayerMP.func_70071_h_(SourceFile:63)
at net.minecraft.world.World.func_72866_a(World.java:2070)
at net.minecraft.world.World.func_72870_g(World.java:2034)
at net.minecraft.world.World.func_72939_s(World.java:1887)
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1995)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:962)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:887)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)


according to the thread at the following link: http://forum.feed-the-beast.com/threads/no-one-cant-login-anymore-in-the-server-dw20-1-0-3.62054/
i have been able to determine this is most likely a crash due to the soul fray debuff that is applied upon respawn. i do not own the server, nor do i have access to any server side files. i am only trying to help the owner fix this.

my question is this: we did not have this problem a week ago on our old map. everyone was able to die and respawn fine, with soul fray enabled. today the map was reset, and now we are having this issue. the only major change i can see is that BoP generation was enabled (we only had vanilla biomes on the previous map). nothing else was changed. we have been using direwolf20 1.7 v1,0.3 for both maps. i do not get this crash in singleplayer. is this a bug that can be fixed client side, or is it a server side bug? if the latter, how would the owner (or anyone with access to the files) go about fixing it?

i have optifine installed, if that makes any difference. otherwise the pack is unchanged.