Crash upon world start-up.

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cheeseywiz98

New Member
Jul 29, 2019
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So I was playing on my server, punching some sand, when suddenly it crashes. I try to bring it up again, but to no avail. This was completely sudden, and had no signs it was about to crash, everything was going fine until it did.
I know It has something to do with the world file (I made a copy and made a new world, and it worked), But not the forcedchunks.dat (Someone else said that was the problem).

Details:
OS: Windows 8 (64-bit)
I am hosting the server from my own computer. (Private server, only 2 people)
Using FTB Unleashed (v1.1.3)
I enabled every mod except DeathTimer

Here's the crash report:
http://pastebin.com/djGfbLDh
 
EOF= end of file! did the computer crash at one point? That can cause it, or if you run out of storage, anyway it appears to be a problem with a chunk loader. You can remove the mod chicken chunks, start the server to remove. All chunk loaders, then re enable the mod.
 
It worked until i re-enabled the mod....hmm....anything to prevent that? (I logged in when it was disabled, since it didn't work when I didn't log in either)
 
Last edited:
Deleting the "\world\chickenchunks\loginTimes.dat" file seemed to work (Thx Ashzification!) What does that file do though?
 
Well, I can tell you this for a fact. Any stone or gravel that the chicken chunks chunkloaders were loading will be gone.
 
Not entirely sure, but I do know for a fact, for some reason whenever the Chicken Chunks stuff messes up, it gets rid off all the stone and gravel within the chunk that it loaded.
 
Haven't for me, interesting. I did have some error where a guy placed q loader and it wiped half of house away though just a few days ago.