Crafting Alvearies with Applies Energistics

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Grydian's solution works the best, since you are limited by how fast the carpenter operates anyways. The problem is that it isn't redundant, i.e. it is not immune to system failures and isn't self mediating. If for some reason the engine stops, etc. the failure point which he is trying to avoid with this strategy will become a reality.

Use the translocator, or whatever it is. Can you not format all nine slots? I think it was specifically designed for these kinds of things, though I haven't used one yet. I'll play around with one in a bit, maybe not before you need a solution, but meh. I am on a FTB slump.
 
I think I could work with that easily. Thanks![DOUBLEPOST=1373529698][/DOUBLEPOST]Namiasdf, it's an on-going project. I'd be happy to hear any ideas you have.
 
The ( interface + processing pattern ) + export bus set to craft (on a separate chest) works fine.

It only has issues if the network is waiting for materials (like jelly) and it resets because you added/removed a cable, etc (in which case it just adds a few extra of the other mats).
 
a work around for carpenter`s "overflow" would require rather ugly looking level emitter usage.
if you have access to RP2 managers of TC3 clay golems, i highly recommend using those.