Converting from Beta-A to DW20

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PassThePi

New Member
Jul 29, 2019
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Is there any easy way to convert my world? I know there are some block incompatibilities but I can't seem to figure what is wrong. Can anybody shed some light on the situation for me? I don't want to lose all my work.
 

ItharianEngineering

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Jul 29, 2019
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Did your world load at all? Did it ask you Yes or No but not say anything? Did it just crash/shut down? And did you make sure to back up your world? Most likely, or at least what happened to me was it just didn't load and shut down on me with the console in the background saying it created a map.cfg in the save folder. If you go to your save folder it should be there and what you want to do is change those block IDs to match the ones in the config folders for the mods. It might be a bit of work if you aren't used to which mod has which item or dealt with the configs much. This might help you or it might not since I don't know the details of what you are dealing with, but it is what worked for me.
 

PassThePi

New Member
Jul 29, 2019
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It crashed, this is the crash-log:

---- Minecraft Crash Report ----
// Ooh. Shiny.

Time: 1/19/13 12:46 AM
Description: Exception in server tick loop

java.lang.ArrayIndexOutOfBoundsException: 3
at cpw.mods.compactsolars.CompactSolarType.makeEntity(CompactSolarType.java:58)
at cpw.mods.compactsolars.BlockCompactSolar.createNewTileEntity(BlockCompactSolar.java:48)
at amq.createTileEntity(Block.java:1659)
at zz.e(Chunk.java:1006)
at yc.q(World.java:2798)
at ic2.api.Direction.applyToTileEntity(Direction.java:61)
at ic2.core.EnergyNet.getValidReceivers(EnergyNet.java:629)
at ic2.core.EnergyNet.discover(EnergyNet.java:518)
at ic2.core.EnergyNet.addTileEntity(EnergyNet.java:167)
at ic2.core.EnergyNet$EventHandler.onEnergyTileLoad(EnergyNet.java:51)
at net.minecraftforge.event.ASMEventHandler_29_EventHandler_onEnergyTileLoad_EnergyTileLoadEvent.invoke(.dynamic)
at net.minecraftforge.event.ASMEventHandler.invoke(ASMEventHandler.java:35)
at net.minecraftforge.event.EventBus.post(EventBus.java:103)
at ic2.core.block.wiring.TileEntityCable.onLoaded(TileEntityCable.java:107)
at ic2.core.block.TileEntityBlock$1.tickCallback(TileEntityBlock.java:42)
at ic2.core.IC2.tickStart(IC2.java:1635)
at cpw.mods.fml.common.SingleIntervalHandler.tickStart(SingleIntervalHandler.java:16)
at cpw.mods.fml.common.FMLCommonHandler.tickStart(FMLCommonHandler.java:119)
at cpw.mods.fml.common.FMLCommonHandler.onPreWorldTick(FMLCommonHandler.java:295)
at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:663)
at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:598)
at bdz.q(IntegratedServer.java:123)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:497)
at fy.run(SourceFile:849)
 

jnads

New Member
Jul 29, 2019
248
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It crashed, this is the crash-log:

---- Minecraft Crash Report ----
// Ooh. Shiny.

Time: 1/19/13 12:46 AM
Description: Exception in server tick loop

java.lang.ArrayIndexOutOfBoundsException: 3
at cpw.mods.compactsolars.CompactSolarType.makeEntity(CompactSolarType.java:58)
at cpw.mods.compactsolars.BlockCompactSolar.createNewTileEntity(BlockCompactSolar.java:48)
FTB Beta A uses Advanced Solars.
DW20 uses Compact Solars.


I would think seems a compact solar is being force-hooked up to something it doesn't like due to an item ID conflict (compact solars and advanced solars use the same item IDs, so your advanced solars are being replaced by compact solars).

A simple fix, is to remove Compact Solars zip file from the coremods folder (cut and paste it somewhere), then load up your map. Then save it. This will delete all items that conflicted with Compact Solars.
Now copy Compact Solars back and load it up.


Another (won't lose your stuff) way is delete your Advanced Solars (and Hybrid and Ultimate Hybrid) with an Electric Wrench and put them ALL in a chest. Then load it up. This will try to friendly convert them to Compact Solars.