Compressor + transformer = explosion

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SReject

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Jul 29, 2019
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You know I just noticed you had 64... not 4 but 6 f'n 4.

No unearthly idea what you need or want that many. And Mindcrack has it locked at 4 max. So I can only assume some bug with them when you use that ridicules number of them.
That was just a test case. On the server I had 17, so I think that's what's causing it
 

Saice

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Jul 29, 2019
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Yeah each one gives you like 10K EU so 4 is 40K EU on board 64 would be 640,000 EU which yeah I have a feeling there is something about how they discharge that is your issue.
 

Saice

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Also I have this feeling your using a lot of overclockers. There might be an issue with that to. As each one increases it power needs you might have so many overclockers that the system wants more then the 128 it can handle and while the line in is only giving that there might be some odd thing with how it pulls from storage.
 

SReject

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Jul 29, 2019
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Also I have this feeling your using a lot of overclockers. There might be an issue with that to. As each one increases it power needs you might have so many overclockers that the system wants more then the 128 it can handle and while the line in is only giving that there might be some odd thing with how it pulls from storage.
Im only using a max of 12 OC's, Im ganna play around with it a bit more. My end goal is 1 stack of coal macerated by the time another stack of coal can be pulled out of a chest and traverse 2 transport pipes
 

Abdiel

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Jul 29, 2019
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Im only using a max of 12 OC's, Im ganna play around with it a bit more. My end goal is 1 stack of coal macerated by the time another stack of coal can be pulled out of a chest and traverse 2 transport pipes
Is there any particular reason why you need the solar factory to run that fast? I would imagine it would be a "let it run for a bit, make it once, and be done" deal...

(Unless "because I can" is the reason, that's as good reason as any.)
 

Saice

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Jul 29, 2019
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ok each one adds 60% power use. And this is not simple (12X1.6)X your power it is progressive. IE you do it in steps ((Power X 1.6)x1.6)x1.6 ..... you get the idea. I believe and I could be wrong but I believe the default is something like 2EU per tick for the compressor. That puts your 12 OCs at wanting 569ish EU per tick.

Now this normal should not be a huge issue as it should just pull off the storage. But I think there might be a bug there because the system should only care about its input EU not its stored.

Once again since it blows up after a bit and not as soon as it is powered on I think this is the case. I would suggest building a simplifed test system. Gen->MFE-> Cable -> Compressor and play with the OC and Storage upgrades. Start on the low end get it working then add stuff till it blows up. I really suspect there is a bug here.
 

SReject

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Jul 29, 2019
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Instead of creating a new thread, anyone know how to go about piping coal evening between 8 machines?
 

Abdiel

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Jul 29, 2019
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RP tubes, given equidistant destinations, will split items coming through them evenly in a round-robin manner.
 

Saice

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Instead of creating a new thread, anyone know how to go about piping coal evening between 8 machines?

Sorters.

But your using build craft pipes so no easy way without getting something like ABO or Logicpipes.

But then again you can just pipe them to all of them and loop your overflow back to your storage. It is not like having uneven numbers will do any harm. And if you can push enough to fill all the machines then you can just let the overflow come back to storage to be re pushed back out.
 

SReject

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Jul 29, 2019
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Sorters.

But your using build craft pipes so no easy way without getting something like ABO or Logicpipes.

But then again you can just pipe them to all of them and loop your overflow back to your storage. It is not like having uneven numbers will do any harm. And if you can push enough to fill all the machines then you can just let the overflow come back to storage to be re pushed back out.
Its not the overflow Im worried about. It's the speed. 8 macerators can process 1 coal/each faster than 1 macerator can process 8
 

Saice

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Its not the overflow Im worried about. It's the speed. 8 macerators can process 1 coal/each faster than 1 macerator can process 8

Not saying you are. but if you cant get a setup to send the same to each machine just send more then any of them can take and loop the overflow form that back to your storage.
 

solidity

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Jul 29, 2019
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Diamond Pipes will distribute evenly if you have more than one valid destination for an item. You'd have to stagger them though, since you can only have 5 outputs from one Diamond Pipe. Use one Diamond Pipe to split the item flow into two Diamond Pipes and have them output into 4 new pipes each. Won't be very compact, but should work fine without any hickups.
 

Zelfana

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Jul 29, 2019
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You don't need diamond pipes. BC pipes will always distribute evenly between valid routes in a junction so you could just have the pipe go to a junction that split the items into four pipes and split those pipes into two each so you get 8 pipes with even distribution of items.
 

Evil Hamster

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Jul 29, 2019
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BC pipes and especially diamond pipes are ABSOLUTELY NOT even.

I set up as a test a diamond pipe with 2 cobble on one route and 1 cobble on another. The first 5 cobble through it went to the 1 route so there is no way at all this is anything more than random. And intersections are even worse.
 

Bluehorazon

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Jul 29, 2019
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You don't need diamond pipes. BC pipes will always distribute evenly between valid routes in a junction so you could just have the pipe go to a junction that split the items into four pipes and split those pipes into two each so you get 8 pipes with even distribution of items.

They distribute somehow, but not evenly. I think all items in a certain timeframe go the same direction. So if a lot of coal arrives it will mostly go into one direction. To reach a equal distribution with BC you need a constant flow of items.

Its not the overflow Im worried about. It's the speed. 8 macerators can process 1 coal/each faster than 1 macerator can process 8

Since you feed the Macerator with an MFE you are quite limited in speed. To make it really fast try 15 overclockers and feed them about 2.000 EU/t they will finish a process in 1 Tick, so you can macerate 20 coal in 1 second. Since the compressor can only compress for every 8 coal it should not be the bottleneck. But since the Macerator eats 2 EU/t you can only use 8 Overclockers if you feed them with an MFE, since 9 Overclockers need 137 EU/t, while 12 would eat about 560 EU/t.

Have you used an EU reader to check that the amount of power coming into the machines is definitely 128?

The EU-Reader tells you nothing about explosions, since there is no limit to the amount of EU a cable can transmit.

Yeah each one gives you like 10K EU so 4 is 40K EU on board 64 would be 640,000 EU which yeah I have a feeling there is something about how they discharge that is your issue.

Propably. They might end up sending pakets inside the machine that are over 128 EU. But than this should also happen with a single upgrade, since 10.000 EU is enough to blow up a machine. I really never bothered about them since all you ever need is a single storage-upgrade if you want to use 13+ Overclockers. Since Gregs limits you to 4 upgrades per slot I normally go for 12 Overclockers and 1 transformer-upgrade (sometimes 2, but since MFEs are so cheap, they normally do the job quite well).

Storage upgrades are only usefull if you power machines with rechargeable stuff like batteries... but really nobody uses machines that way.
 

SReject

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Jul 29, 2019
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You don't need diamond pipes. BC pipes will always distribute evenly between valid routes in a junction so you could just have the pipe go to a junction that split the items into four pipes and split those pipes into two each so you get 8 pipes with even distribution of items.
I setup a test to check this:

2013-01-17_11.38.03.png

I filled the input chest(middle) full with coal, the outcome divides as such:

L. Top: 28 stacks + 34
L. Bottom: 30 stacks + 54
R. Bottom: 27 stacks + 32
R. Top: 21 stacks + 8