Clients Disconnecting occastionally or ...

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Lain Szvahl

New Member
Jul 29, 2019
7
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Or by some means with in game, like Throwing an Egg and tossed upthis exceptions in
my server console and disconnected the player, this is what happened right after
they threw an egg. we've been getting strange disconnects like this as of recent.

Code:
30.01 16:06:52 [Server] INFO at ch.run(SourceFile:93)
30.01 16:06:52 [Server] INFO at cg.c(TcpConnection.java:544)
30.01 16:06:52 [Server] INFO at cg.i(TcpConnection.java:324)
30.01 16:06:52 [Server] INFO at ef.a(Packet.java:142)
30.01 16:06:52 [Server] INFO at java.io.FilterInputStream.read(FilterInputStream.java:83)
30.01 16:06:52 [Server] INFO at org.bouncycastle.crypto.io.CipherInputStream.read(Unknown Source)
30.01 16:06:52 [Server] INFO at org.bouncycastle.crypto.io.CipherInputStream.nextChunk(Unknown Source)
30.01 16:06:52 [Server] INFO at java.io.FilterInputStream.read(FilterInputStream.java:133)
30.01 16:06:52 [Server] INFO at java.net.SocketInputStream.read(SocketInputStream.java:121)
30.01 16:06:52 [Server] INFO at java.net.SocketInputStream.read(SocketInputStream.java:189)
30.01 16:06:52 [Server] INFO java.net.SocketException: Connection reset

Anyone have any light on this? im running Latest Direwolf FTB v5
and i have Fihgu's mods, Dynmap and ForgeIRC,
 

Nessiroj

New Member
Jul 29, 2019
855
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hard to say with some full logs (post them not in a replay please but on pastebin), there is something happening before this exception i reckon
 

Lain Szvahl

New Member
Jul 29, 2019
7
0
0
hard to say with some full logs (post them not in a replay please but on pastebin), there is something happening before this exception i reckon

Sorry it took me a while, but i redid the server to get rid of some problems, but These are the only things im catching in any of the files

http://pastebin.com/kN29zxU0

people keep disconnecting with that error and they have to reconnect
 

julicoool

New Member
Jul 29, 2019
6
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0
Do they disconnect or crash, if they crash i have the same problem.

Only seems to happen when other players are nearby though.

Could not get any crash log from the client, just a complete freeze.