Hello again! I posted a question in this forum the other day and didn't get anyone saying it was in the wrong section, so I hope I'm doing this right again! Anyway, on to my question. I have been using a chunk loading mining turtle. I normally set it up at night before I go to bed and have it go, but it has never finished. I do play on a server that is on 24/7. When I wake up and check the turtle it doesn't ever seem to go the full distance due to it breaking. It has plenty of fuel to go the entire distance, but I found the turtle one time going through a mine shaft and it was destroyed right next to some lava(not saying the lava destroyed it, only where I found it), and I found it today broken right by a skeleton spawner with nothing else around. The walls were all enclosed. No lava, no water. Just so you can all visualize this, I am just making a really really long mine. It's 2 high, 4 wide, and right now it's about 6,000 long. It started at last night 5,000 and I found it broken at 6,000 this morning. It snakes the width then goes forward 1 and snakes the width again if that makes sense. I found the turtle this time broken while cutting in the middle of the wall about 3 or 4 squares from the skeleton spawner. I know this thing is not running out of fuel. That part I'm sure of. I'm purely trying to figure why I constantly find this thing broken. Are enemies able to destroy this mining turtle. The code I use that is not completely what I want, but the closest thing I have found is here: http://turtlescripts.com/project/gjdh2g-EnderDig If you have any other questions let me know! Any and all help is appreciated!