T
ToeiRei
Guest
Hi guys,
I'm trying to rebalance chickens on my server. The big issue are iron chickens laying ingots. My basic idea was changing those to be using nuggets. But sadly as I am on 1.10.2, minecraft doesn't offer vanilla iron nuggets.
Now I'm trying to figure out on how to replace those in chickens.cfg:
But everything I replace the minecraft:iron_ingot with, gives me a stack trace. For mod-compatibility I'd like to replace them with immersive engineering nuggets... but it fails. Any clues?
I'm trying to rebalance chickens on my server. The big issue are iron chickens laying ingots. My basic idea was changing those to be using nuggets. But sadly as I am on 1.10.2, minecraft doesn't offer vanilla iron nuggets.
Now I'm trying to figure out on how to replace those in chickens.cfg:
Code:
ironchicken {
# Item amount to be laid/dropped. [range: 1 ~ 64, default: 1]
I:dropItemAmount=1
# Item amount to be laid/dropped. [range: -2147483648 ~ 2147483647, default: 0]
I:dropItemMeta=0
# Item name to be laid/dropped. [default: minecraft:iron_ingot]
S:dropItemName=minecraft:iron_ingot
# Item amount to be laid/dropped. [range: 1 ~ 64, default: 1]
I:eggItemAmount=1
# Item amount to be laid/dropped. [range: -2147483648 ~ 2147483647, default: 0]
I:eggItemMeta=0
# Item name to be laid/dropped. [default: minecraft:iron_ingot]
S:eggItemName=minecraft:iron_ingot
# Is chicken enabled? [default: true]
B:enabled=true
# Scale time to lay an egg. [range: 0.01 ~ 100.0, default: 1.0]
S:layCoefficient=1.0
# First parent, empty if it's base chicken. [default: FlintChicken]
S:parent1=FlintChicken
# First parent, empty if it's base chicken. [default: WhiteChicken]
S:parent2=WhiteChicken
# Chicken spawn type, can be: NORMAL, SNOW, NONE, HELL [default: NORMAL]
S:spawnType=NORMAL
}
But everything I replace the minecraft:iron_ingot with, gives me a stack trace. For mod-compatibility I'd like to replace them with immersive engineering nuggets... but it fails. Any clues?