CHALLENGE! (sorry for the click bait but there is a REWARD)

Discussion in 'Mod Development' started by DrREDST0NE, Sep 14, 2017.

?

Do you think this should be a mod?

  1. HELL YEAH!

    50.0%
  2. impartial

    25.0%
  3. no

    0 vote(s)
    0.0%
  4. I am a cat, I don't care.

    50.0%
Multiple votes are allowed.
  1. DrREDST0NE

    DrREDST0NE New Member

    Hello everyone! I'm DrREDST0NE!
    but please just call me Red.

    I have a challenge to all you FTB fans and talented individuals!

    I currently stream and play on a Age of Engineering mod pack, and I feel it is lacking.
    I have encountered an issue with natural spawning dungeons and villages.

    THERE'S NOT ENOUGH!

    I have done quite a bit of research into multiplying spawn rates and possibly spawn sizes.
    I have found 2 mods that are REALLY outdated.

    Mo' Villages
    https://minecraft.curseforge.com/projects/mo-villages

    &
    Insane Villages (Most Developed) [MC 1.5]
    http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1286383-1-5-ssp-lan-insane-structures
    ()

    So, my challenge is:

    Make a mod that allows editing of the spawn rates and sizes of all (including ftb ones too)
    DUNGEONS AND VILLAGES!


    In theory the mod should have:
    *An interface at world creation to (sliding scale) adjust the spawn rate of each INDIVIDUAL dungeon and village type.

    *HAS to work with vanilla and most (if not all) ftb packs

    *adjustable (sliding scale or preset inputs (ie: 8:1, 5:1, 4:1 etc...) village spawn sizes.


    *Villager trading enabled (even on servers with "Mob griefing - disabled")

    *(optional) Adjustable villager / Golem population density

    *(totally optional) : a new portal to a "Village city world" (i'll let you use you imagination)

    *(optional) ROAD CHANGES (like swapping the gravel roads for something else)



    REWARD!
    I am either going to personally pay you,
    set up a go-fund-me,
    or we can talk about it.



    (THIS IS A MOD THE MINECRAFT COMMUNITY NEEDS!)
    (you should be a part of it!)

    (On a side note; i'm not a child, this is real, and the reward is real. Please take this seriously, and thank you.)

     
    Last edited: Sep 20, 2017
  2. Celestialphoenix

    Celestialphoenix Too Much Free Time

  3. DrREDST0NE

    DrREDST0NE New Member

    *An interface at world creation to (sliding scale) adjust the spawn rate of each INDIVIDUAL dungeon and village type.

    i understand there is a vanilla feature, but im referring to being able to set some of these:

    JUNGLE VILLAGE []--------I-------[]
    JUNGLE TEMPLE []-------------I--[]
    MESA VILLAGE []--------I-------[]
    ABANDONED MINE []---------------I[]
    ETC...
    ```````````````
    Zombie SPAWNER []-------I---------[]
    Spider SPAWNER []--I--------------[]
    ETC...
    ```````````````
    (MODDED APPLICATIONS)

    ``````````````` (different look to signify non-vanilla options)

    biomes'o'plenty villages {[][][][][][][][]}
    AE2 skystone meteors {[][][][][][][][]}
    ETC...
    ```````````````
    Immersive engineering villager houses % {XXX%} (NOT SLIDING SCALE)
    forestry villager houses % {XXX%}
    ETC...
    ```````````````

    HOPEFULLY you get the idea.


    If I am going to pay for this, it has to go the extra mile.


     
    Last edited: Sep 16, 2017

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